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No lighting really brings this map down big time. Without it, everything runs together and hurts the eyes, especially with all the white.
The textures you used and pretty basic, I see about 5 different textures max. some variety and detail would be nice.
The brushwork is pretty plain as well, just mainly blocks sitting on a flat grass surface. Displacements or at least some unique brushwork would work well. The stairs don't look that bad however but it's the only thing different from the rest of the map.
The layout is nothing special, just some blocks with the sniper balcony thrown in. It looks too open in certain areas, the boxes you put in look randomly placed and don't seem to work well for actual cover. Some more props would be nice with a greater variety.