Posted by Misto
It is really hard to tell what is going on here without lighting. You need to add light so that all the orange and grey don't run together. It makes it hard to tell what is a floor and what is a wall in certain areas.
Also you only used about 4-5 textures, mostly the grey and orange which looks pretty poor and is hard on the eyes. You could have used some different textures, I know there are more then just two dev textures.
The layout isn't that exciting, just a bunch of blocks it looks like. Especially in the fourth screenshot, all you did was put a few pillars in the room.
It looks pretty bare in spots as well, some props would have come in handy. Maybe put some crates or something to use as cover.
yeah i agree im going to work on my next map soon and ill take all ur feedback and put it into perspective thany you..also i was thinkin that too when i played it thats the walls sorta collided and stuff but yea thanks for you feed back..and did u play it or no?