devland

A Map for Counter-Strike: Source

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending LittleVince222 points.
  • Post: Give LittleVince222 your thoughts on this Map.
  • Vote: Help LittleVince222 win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.
Mascot

Resistance is futile...

Sign up

Already a Bananite? Login

Random Orange lol

Ok ThirdMap AHAHAHa this is ment for 8 players/its just a fun pwnage map so i hope you enjoy

Download

Posts

  • 9y
    LittleVince222 avatar
    Member Joined 9y
    113 points Ranked 25945th
    And i only joined 2 days ago and just started maping 2 days ago :(
    The Greatest Noob around!
  • 9y
    LittleVince222 avatar
    Member Joined 9y
    113 points Ranked 25945th
    Aww ok. well i only did it in 2 hours so i guess thats really nothing hey. allright i will try harder next time thanks.
    The Greatest Noob around!
  • 9y
    swampyturtle avatar
    Member Joined 10y
    815 points Ranked 5661st
    If this is your third map then you should be showing more than this..........

    0.5/10

    Mantra
    "Only in Death Does Duty End"
  • 9y
    Rokusho avatar
    Rokusho Offline
    Member Joined 12y
    Well, considering this is your third map, I would be expecting something a little 'more' from someone with some experience.

    The texturing is poor, at best, it is the same, monotonous, no decals and it is the developer textures.

    The lighting, while you used the light_environment entity well and actually changed the skybox, this is nothing compared to the randomly placed lights in the map, they have no light source, there is no prop or indication that light should be emitted from there. Lights have sources.

    Detail wise, the map is as plain as white bread. No props, just random boxes, that amounts to nothing. Come on, this is your third map, there should be a lot more to it. You should really start to know how to produce maps with some level of detail in the form of props. Add a 3D skybox, use textures that are not the dev textures. Try to move away from a simple box with a few other random boxes strewn about in it.

    Game play wise, it is fine, balanced, but not really that fun. it is to simplistic, with so little cover, it isn't that fun for me to play. Use some more cover and consider the layout of the map a little better next time.

    All I can say to finish this off is that you look at what you have done and compare it to others. It is a sub-par piece of work and it really doesn't contribute to the site, spend much more time on your maps and start to try and give your maps a theme, place props, give lights sources. Learn more things from the extensive tutorials on FPSB to integrate into your maps and make them look much better.

    3.2/10

    Will map for food. avatar
    Mantra
    Will map for food.

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
LittleVince222
Unknown

Submitter

LittleVince222 avatar
Member Joined 9y
113 points Ranked 25945th

LittleVince222
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Version
1.0

Attributes

Miscellaneous
Players
8
Development State
Final/Stable

Stats

Posts
4
Views
1,073
Downloads
1,092
Date Added
9y
Date Modified
9y

Scores

17 bScore
1.8 Rating
3.2 Critic

2 voters

1 critic

Sign up to access this!

Development Info

Notes
Just randomley came up with it

More from Submitter

bcp.crwdcntrl.net tracking pixel