cp_broma*final*

A Map for Team Fortress 2

Map: cp_broma mapper: CoKie feedback: info@cokielores.net releasedate: 03.may.2008 ------------------------------ description: the map cp_broma orients to the gameplay style/capture point method of gravel pit. regarding the maptheme i tried to conform to the typical tf2 standard look. have fun! CoKie

Files

Posts

  • Salith avatar
    Salith Joined 11y ago
    Offline
    136 points Ranked 25568th
    6 medals 1 rare
    • 6 years a member Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    • 4 years a member Medal icon
    10y
    Pros: Blooming excellent. Feels almost like an official map. Cons: Slightly smaller than the official ones (or so it seems), and a couple of bottlenecks and very concealed SG areas. Improvements: Not much really

    8.4

    Bananite
  • Jade Stern avatar
    Jade Stern Joined 10y ago
    Offline
    176 points Ranked 21542nd
    10y
    Pros: feels like a TF2 map good variation Improvements: whats the point of the small room to the right of the red spawn? the one that has 2 windows into the next small hallway that you can crouch jump into, I dont see a good use for it

    10

    God of all thing ~Desu avatar
    Mantra
    God of all thing ~Desu
  • UKCS-Alias avatar
    UKCS-Alias Joined 11y ago
    Offline
    7,418 points Ranked 656th
    12 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    10y
    Pros: The map realy makes a nice use diffirent heights which results in a nice variating battle. The distances of the points are very good in the layout Cons: I didnt like the fact that a bit part out of blue the spawn isnt reachable by the red team and it didnt allow teleporters. This slowed down blue and made red too much forced on defence. This was good noticeable at B where you see a large doorway which is locked for red. Improvements: Since the caps themselve have a very nice layout (i like the fact that B is hard to cap meaning you first have to take the full area because you would simply get knocked off the point). Still, a part of the spawn exits have to be open for red so they can start a harder defence there making it a bigger chalenge. Notes: As the map still plays good even though the route is sealed the map is good. its just a single improvement that is needed because now it played a bit weird because blue will allways get the point in time as red hardly can take the area back.

    9.2

    The Knifosaurus avatar
    Mantra
    The Knifosaurus
  • CptDobey avatar
    CptDobey Joined 12y ago
    Offline
    1,320 points Ranked 3985th
    10y
    Pros: Almost perfect, as always with a Cokie's production. Cons: frankly, I see none. So, why is it only "almost perfect" ? Because I'm not an expert ;) Notes: Do more maps of this quality!

    9.5

    Ook! avatar
    Mantra
    Ook!
  • Evil_Toaster avatar
    Evil_Toaster Joined 11y ago
    Offline
    296 points Ranked 14829th
    10y
    Very good map. Looks nice and plays nice.

    9

    Bananite
  • SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 13y ago
    Offline
    5,052 points Ranked 1026th
    10y
    This map looks great. The brushwork and lighting is very nice. It really does feel like a TF2 map. Keep up the great work.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
  • Zuko avatar
    Zuko Joined 11y ago
    Offline
    326 points Ranked 13789th
    10y
    Notes: I like this map

    9.1

    Bananite
  • Haptic avatar
    Haptic Joined 11y ago
    Offline
    10y
    Really nice, you got the tf2 feeling right. :D

    9.8

     avatar

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
CoKie
Unknown

Submitter

CoKie avatar
CoKie Joined 13y ago
Offline
2,597 points Ranked 1971st

CoKie
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

Details

Version
1.0

Attributes

Miscellaneous
Players
40
Development State
Final/Stable

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 5,303 Downloads
  • 19,896 Views
  • 8 Posts
  • 10y Submitted

Scores

82 bScore
9.3 Rating

7 voters

Sign up to access this!

More from Submitter

More Control Point Maps

bcp.crwdcntrl.net tracking pixel