de_vegas_css

A Map for Counter-Strike: Source

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A Las Vegas casino. Bomb the sphinx or vault. Lots of custom content.

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NOTICE
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- This is the FULL version of the map and supports up to 32 players. - If you run a LARGE server (more than 32 slots) then you need to run the _LITE version of this map, which you can grab from here. Author: SM Sith Lord
Email: smsithlord@yahoo.com
Website: http://www.engport.net Description:
Remake of the old 1.X map de\_vegas (original credits below). Stayed true to the original layout. Nearly all the old angles are still there. Changed a few secrets, and added a few more. Most changes to the map are purely visual. Islamic extremists have targeted Sin City for their next strike against the American way of life. Hoping to further cripple the US economy, a string of attacks have been coordinated and executed in the fabulous city of Las Vegas, Nevada. The intensity of the strikes increase as the CT's initial response teams quickly become overwhelmed, effectively turning Las Vegas into a war zone. Your squad has been assigned to respond to an unidentified helicopter landing at the High Times Hotel & Casino, the sight of an earlier attack which claimed the lives of several of your fellow agents. Homeland Security has identified the strike and confirmed that the terrorist have two probable objectives that they are likely to attempt to destroy. Target A: As a moral statement, the terrorists have been detonating bombs at strip clubs across the city all night. It is suspected that the High Times Lounge will be the next club to be hit. The club is identifiable by the large Sphinx statue outside of its entrance. Target B: The previous attack at this location was a failed effort to empty the casino's vault. It is probable that this second attack is an attempt to finish the job. Allowing the terrorists to escape the scene with the funds is unacceptable. Secure & hold the vault! Additional Credits:
All the beta testers on the [DoP] High Times server for finding & putting up with all the terrible bugs & giving valuable feedback. [DoP] Vulgar for letting all that happen. All the people from other forums that helped me fix those bugs (FPSBanana, Interlopers). The authors of GMOW v3 Solid_Granite, GiGaBiTe. All the creators of the original de\_vegas. And, lastly, VALVE for creating a sweet game/engine/resources that I could work with. Original Map Credits:
Originally created by +Cadaver+, textures by George\_Pooshoes and JOeSmOe.
Additional credits to Macman, Chaos, Tech3D, Jubilee, and Agent Orange. =====================
NAVIGATION FILE (.nav)
=====================
Credits for the .nav file go to chizbone. Special thanks to him for taking care of it for me. Download CSS .nav file for de\_vegas_css here.

Files

Posts

  • 5y
    gegeger avatar
    gegeger Offline
    Member Joined 5y
    **PLEASE ! HELP ME ! i downloaded the map, but it seems that some texture are missing, cause appear sqares in black & violet, and some ERROR objects, can you tell me where i can download the missing textures?**
    g E R ! avatar
    Mantra
    g E R !
  • 7y
    Aynekko avatar
    Aynekko Offline
    Member Joined 9y
    1,992 points Ranked 2387th
    10 medals 1 rare
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    Amazing map. I liked it in CS 1.6, now I can play it in CS:S!!! Thanks very much =)
    Mapper
  • 7y
    cool
    Bananite
  • 7y
    jiska avatar
    jiska Offline
    Member Joined 12y
    224 points Ranked 16723rd
    Fixed version here : http://www.fpsbanana.com/maps/151812
    Bananite
  • 7y
    [aciD] avatar
    [aciD] Offline
    Member Joined 10y
    554 points Ranked 8125th
    Please reupload the thing, it looks so awesome.
  • 7y
    Counterburp avatar
    Member Joined 8y
    992 points Ranked 4837th
    8 medals 1 rare
    • 6 years a member Medal icon
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    OOOPS, tihs map does not work anymore whith the orangebox update
    Bananite
  • 8y
    hobo avatar
    hobo Offline
    Member Joined 10y
    542 points Ranked 8280th
    Awesome map, be is for playing or posing. The layout offers some good paths and nice cover areas.
    I EAT BABIES
  • 8y
    Serveri avatar
    Serveri Offline
    Member Joined 8y
    Very good map, mate!
    We have this map on our mapcycle, welcome!
    IP: 212.117.164.109 and the default port!
    Bananite
  • 8y
    RavenGard avatar
    RavenGard Offline
    Member Joined 8y
    Nice work
    I WILL EAT YOUR SOUL!!!!!!!!
  • 9y
    This map is flat out gorgeous. I was looking for some new maps for my custom server and I saw this and thought, it looks good, but once I tried it out I realized how amazing it is. This map is getting added to my server tonight for sure. Excellent design!!! 13/10 :)
    "What I'm doing, I'm Chasing P

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Credits

Key Authors
SM Sith Lord
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Submitter

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Member Joined 11y
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Category

Details

Version
1.0

Attributes

Miscellaneous
Players
32
Development State
Final/Stable

Stats

Posts
88
Views
96,910
Downloads
35,592
Total Downloads
35,592
Date Added
10y
Date Modified
5y
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Development Info

Notes
Hammer, 3ds Max, Photoshop, Photoimpact, Irfanview, Notepad.
Project
de_vegas_css

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