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surf_psi_river

A Map for Counter-Strike: Source

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A small kill map

A small kill map based off greatriver... is fairly small. build time is exactly 2 hours and 10 minutes :P jail lets out every 40-50 seconds i recommend alot of people for the map... (max 34) will keep things a little more interesting ;) textures thanks to icecreamlock skybox thanks to karatekafer original greatriver idea credited to- unknown. wish i knew! have fun!

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  • shini_ avatar
    shini_ Joined 12y ago
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    Posted by waffleburger
    Posted by FAJ Pros: It bears a small resembelence to the great river gameplay, which I enjoy Cons: The textureing is very poor. Normally I don't really care what a map looks like, but this is actually almost painful to look at and is distracting when surfing. The skybox is so bad that it affects gameplay. The whole thing is poorly proportioned and many platforms have just too much walking around. Improvements: You get out what you put in. It is a shame you spend so little time on maps. I don't understand the motivation for releasing something like this. Notes: This is slightly better than arena, so I suppose you are moving in the right direction. I don't know why you are clinging to this theme/scheme because it is extremely ugly and the skybox is outright disgusting. I am sure you could release something nice if you took your time, I don't get why you would prefer mediocrity
    thanks. and also... i am taking my time with a major project i have going... ryan is helping make some of the stuff, i think its gonna be quite impressive. as for the motivation, i dont quite know why, but i like just coming home from a long day at school and chilling, watching some tv, and every 10-15 minutes i spend another 10-15 minutes on the map. by 6 PM the map is done, and i get to test and release. its almost like someone who paints. some painters like to make small, sketch-like paintings that dont take them a long time. hope you see my point, as i have alot more B grade maps coming your way!
    It good that you are taking it slow with this one.
    is Coding... avatar
    Mantra
    is Coding...
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  • waffleburger avatar
    waffleburger Joined 12y ago
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    3,274 points Ranked 2536th
    access_time 11y
    Posted by FAJ Pros: It bears a small resembelence to the great river gameplay, which I enjoy Cons: The textureing is very poor. Normally I don't really care what a map looks like, but this is actually almost painful to look at and is distracting when surfing. The skybox is so bad that it affects gameplay. The whole thing is poorly proportioned and many platforms have just too much walking around. Improvements: You get out what you put in. It is a shame you spend so little time on maps. I don't understand the motivation for releasing something like this. Notes: This is slightly better than arena, so I suppose you are moving in the right direction. I don't know why you are clinging to this theme/scheme because it is extremely ugly and the skybox is outright disgusting. I am sure you could release something nice if you took your time, I don't get why you would prefer mediocrity
    thanks. and also... i am taking my time with a major project i have going... ryan is helping make some of the stuff, i think its gonna be quite impressive. as for the motivation, i dont quite know why, but i like just coming home from a long day at school and chilling, watching some tv, and every 10-15 minutes i spend another 10-15 minutes on the map. by 6 PM the map is done, and i get to test and release. its almost like someone who paints. some painters like to make small, sketch-like paintings that dont take them a long time. hope you see my point, as i have alot more B grade maps coming your way!
    Woooooo avatar
    Mantra
    Woooooo
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  • FAJ avatar
    FAJ Joined 13y ago
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    access_time 11y
    Pros: It bears a small resembelence to the great river gameplay, which I enjoy Cons: The textureing is very poor. Normally I don't really care what a map looks like, but this is actually almost painful to look at and is distracting when surfing. The skybox is so bad that it affects gameplay. The whole thing is poorly proportioned and many platforms have just too much walking around. Improvements: You get out what you put in. It is a shame you spend so little time on maps. I don't understand the motivation for releasing something like this. Notes: This is slightly better than arena, so I suppose you are moving in the right direction. I don't know why you are clinging to this theme/scheme because it is extremely ugly and the skybox is outright disgusting. I am sure you could release something nice if you took your time, I don't get why you would prefer mediocrity
    The FAJ
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  • BuckNasty avatar
    BuckNasty Joined 13y ago
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    I played it. It's not that great. The weapon rail/holders are solid, you can't really just jump at them and hop away picking up a gun(s). You have to stop completely if you want both guns. You're missing a texture. Obviously you used pakrat for your other stuff, but managed to fail when packing the T/CT/TOP texture. Textures are kinda bland and boring. Maybe if you used more than 2 textures (not including the glass and the sky) the map might have looked better. The structures are pretty basic and blocky. I have yet to test it with a crowd, but I doubt that'd change my opinion on this map. So, for your sake I'm not going to assess this map. Longer builds result in better maps.
    Surf Shack: 206.217.129.13:270
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  • robin avatar
    robin Joined 12y ago
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    15,707 points Ranked 340th
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    access_time 11y
    This is great, I like the ramps they look smooth, the cartoon look is cool also. I like the green. This map looks fun to play on. I hope its not to short.
    Senior Moderator avatar
    Mantra
    Senior Moderator
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  • waffleburger avatar
    waffleburger Joined 12y ago
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    Sorry dan.. but its the psi scheme... :D
    Woooooo avatar
    Mantra
    Woooooo
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  • Loller Dan avatar
    Loller Dan Joined 12y ago
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    These textures are very goo...d BAD!!!!
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Credits

Key Authors
waffleburger
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karatekafer
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icecreamlock
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waffleburger Joined 12y ago
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waffleburger
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Development Info

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Hammer

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Details

Version
1.0

Attributes

Miscellaneous
Players
32
Development State
Final/Stable

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