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This is one of the most interesting maps I believe I have made.
This map features a room randomizing system, which means that each round the map randomly chooses which room to seal off and which one to open.
I switched to this system so that the map would not become too big.
The map features many confusing rooms, hence the title of the map.
a room with a car pileup
a room with little houses
a room with a fort, some water that defies logic, and a weird tower.
a sewer like room with a catwalk that can be detonated, some pipes to climb on
a room that is completely upside down but still very usable(it is hard to explain what it does)
a room with a conveyor belt that drops the player into a pit of spikes.
comments or suggestions are welcome.