Features: of aim_extreme
- High-Detail terrian that surpasses any aim map in modern society!
- Water effects rendered by the source engine.
- High-Detail buildings to give the feel of battle.
- An all-new approach to what aim should be like.
- Sounds that play the real-like feel.
This map for counter-strike source promises to go beyond the visuals
and gameplay of ANY aim map as of today! Utilizing the revolutonary graphics
engine, this map boast visuals unlike any other in its class! Guarenteed!
Map supports 32 player, NO BOT SUPPORT!.
Works on server.
Pros- Well made, intricate to detail, all around neat map.
Cons- ~20 models don't have vphysics properties. This means that they face the user at all times. It's like playing an old 2d FPS, where everything is constantly facing you. The only models that have this are foilage props, but they can be annoying.
Note- I don't really feel this is an aim map. It would suit better as a bomb map, or maybe a hostage map. If you switched the spawns around, so t's storm up the hill, they could have a bomb site at the top to plant at. It might play better that way.
A real good Map with a nice Layout. I really would give it a try on my Server but there is one important aspect that made me hesitate.
- It Lags ...
FPS within a Second often drop from about 100 to 12. Many Players wont be able to play it, im sure.
Pherhaps it would be better to remove the Rain and the Fog. Replace the Light with a nice Sunshine. Other Optimisations im not able to say cause im not a Mapper but those
FPS drops are really horrible.
Try another Version of it and it surely will be on Rotation.
18.104.22.168:27015 FragForschung.de | CSS | PUB | GUNGAME |
yes 4 days,
spring break + time = map lol
keep a look out for my next map, de_resolute.
its supposed to contain BETTER visuals and more fun gameplay.
this one is taking long cause school is back now :(