This map is a fantasy scenario based in a Mayan Temple environment, and while a lot of the custom textures are taken from genuine Mayan artifacts, it does not keep strictly to that historical genre, and has deliberately steered away from the usual industrial/city laid waste themes of the majority of HL2Dm maps.
It is aimed at players with higher specification PCs and in some parts may be very demanding of that hardware. We made this map originally as a fun map with just the members of our own clan in mind, but realise that we should probably get it out into the wider
community and thus the reason for this explanation.
There are a variety of combat areas with large outdoor open plains with cover afforded behind randomly placed rocks, with sniping positions from either the the top of the pyramid or from the outer buildings.
There are two main entrances/exits to the pyramid besides through portals, which are, via the bottom of the outer stairs by activating a switch, or from the back of the pyramid via the sliding gold doors.
Inside the main pyramid there is a large entranceway/hall at the front leading to two different combat zones, one with a huge gyroscope that has combine balls contained within to grab with the gravgun. There is another smaller rain-god chamber leading off from this room containing more weapons and portals to other parts of the map.
The main hallway, will, in the other direction, lead to the kings chamber with his sarcophagus, weapons, portals and another spectaculor outlook on the whole scene. Another alternative is to take the stairway up into the heart of the pyramid where there are various secret chambers to be discovered containing weapons/ammunition and other ways to reach the extremes of the map.
There should be something here for everyone, with large open areas to small confined fighting spots, and enough seemingly secure bolt holes for the snipers out there.
This is a huge map and even more humungous file download :)
Well, having played the map all I can say is it is well worth the download. I like the way the lighting effect has been used in the outside areas going from bright sunshine to a deep shadow, with the sun low on the horizon you can "creep up" on someone un-awares whilst they are blinded by the low sun, or lurk in the shadows. Even though its a big map 3 or 4 can play well here with the teleports usually putting you where someone else is lurking! Good use of Medical & suit re-charge poits means you can skirmish re-charge and carry on playing, good for (pants) players like me!
Point taken BrutalGoerge, and it has now been optimized to make the uncompressed file smaller, and it is now 21Mb. My apologies to those who hve already downloaded this map as you will need to do so again.
I promise you it is worth it. o_o