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cp_bestinclass_v2

A Map for Team Fortress 2

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Try your skills with each class in thier own specially designed courses!

CP_bestinclass Version 2 By DeathZone Version 2 changes: Various changes to all courses Added lighting and props Condensed the sniper and soldier courses No longer get stuck in walls on hovercraft New secrets, sounds, and textures Details added No builded everywhere engineers caused problems Probably some other stuff Special thanks goes out to those who ran it 24/7!

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  • xgloryx avatar
    xgloryx Joined 12y ago
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    Posted by Neo_Bahamut_19 I stated what my issues with it are, it could be good, it just needs more work to get it right.
    That's fine, but you pointed out only a couple of specific issues, none of which had to do with sound, for example, and yet you gave sounds a 0/10. It's obvious you just have a bone to pick here based on a poor first experience with the map.
    So it goes.
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  • Neo_Bahamut_19 avatar
    Neo_Bahamut_19 Joined 13y ago
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    Posted by xgloryx
    Posted by Neo_Bahamut_19 Stages need a LOT of fixing, take for example the scout stage, its nearly IMPOSSIBLE to hit the button, or the soldier stage, you have those god damn lights on the one wall right where people go and when they hit them its all over and they fall to their death. Fix the map, removing from my server as it drives people off when all they come looking for is something fun to play. 1/10 for emptying my servers.
    That's pretty harsh, dude. We have played this map for hours on our server with 12-24 people online and enjoying it. The scout stage is one of the easier ones and hitting that button really isn't a problem with the scattergun. The point is for the courses to be challenging. If you are going to give out low scores you may as well say why -- what is wrong with the sound? the ambience? Clearly you didn't find the medic haus (:
    I stated what my issues with it are, it could be good, it just needs more work to get it right.
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  • Neo_Bahamut_19 avatar
    Neo_Bahamut_19 Joined 13y ago
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    Posted by DeathZone22
    Posted by Neo_Bahamut_19 Stages need a LOT of fixing, take for example the scout stage, its nearly IMPOSSIBLE to hit the button, or the soldier stage, you have those god damn lights on the one wall right where people go and when they hit them its all over and they fall to their death. Fix the map, removing from my server as it drives people off when all they come looking for is something fun to play. 1/10 for emptying my servers.
    Those lights are NOT solid and I made very sure of this. If you are actually aiming at the button in the scout course, I can GUARANTEE you will hit it in at most 10 shots with the scattergun (normally it takes under 6). Don't bash the entire map if you can't do the courses well. There was nothing helpful in your post.
    Bashing, I am simply stating issues, and for some reason, it takes more than 10 shots to hit the button, and yes, I did hit the lamp some how, I was watching and soon as I hit it I stopped and went straight down. Why would I lie? All of the other courses are pretty easy (cept the pyro, need more signs to direct)
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  • DeathZone22 avatar
    DeathZone22 Joined 12y ago
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    Posted by Neo_Bahamut_19 Stages need a LOT of fixing, take for example the scout stage, its nearly IMPOSSIBLE to hit the button, or the soldier stage, you have those god damn lights on the one wall right where people go and when they hit them its all over and they fall to their death. Fix the map, removing from my server as it drives people off when all they come looking for is something fun to play. 1/10 for emptying my servers.
    Those lights are NOT solid and I made very sure of this. If you are actually aiming at the button in the scout course, I can GUARANTEE you will hit it in at most 10 shots with the scattergun (normally it takes under 6). Don't bash the entire map if you can't do the courses well. There was nothing helpful in your post.
    Cook-ay Powah!
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  • xgloryx avatar
    xgloryx Joined 12y ago
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    Posted by Neo_Bahamut_19 Stages need a LOT of fixing, take for example the scout stage, its nearly IMPOSSIBLE to hit the button, or the soldier stage, you have those god damn lights on the one wall right where people go and when they hit them its all over and they fall to their death. Fix the map, removing from my server as it drives people off when all they come looking for is something fun to play. 1/10 for emptying my servers.
    That's pretty harsh, dude. We have played this map for hours on our server with 12-24 people online and enjoying it. The scout stage is one of the easier ones and hitting that button really isn't a problem with the scattergun. The point is for the courses to be challenging. If you are going to give out low scores you may as well say why -- what is wrong with the sound? the ambience? Clearly you didn't find the medic haus (:
    So it goes.
    URL to post:
  • Neo_Bahamut_19 avatar
    Neo_Bahamut_19 Joined 13y ago
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    1,475 points Ranked 21891st
    access_time 12y
    Stages need a LOT of fixing, take for example the scout stage, its nearly IMPOSSIBLE to hit the button, or the soldier stage, you have those god damn lights on the one wall right where people go and when they hit them its all over and they fall to their death. Fix the map, removing from my server as it drives people off when all they come looking for is something fun to play. 1/10 for emptying my servers.
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  • AI|Chicky avatar
    AI|Chicky Joined 15y ago
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    Pros: Wow.... this is definitely something different. I've never seen anything like this map before - ever. Cons: It's tough. This isn't your normal run in and capture the point map - this is more like you'll spend 20 minutes just getting to the point and then hope you don't die. :o But don't let that keep you from playing.... Improvements: HOLY MAP SIZE BATMAN!!! 56mb?! That's ridiculous. Also....where's the medic point? I know some medics who aren't going to like this....
    www.clan-ai.com avatar
    Mantra
    www.clan-ai.com
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  • ChickenHunter avatar
    ChickenHunter Joined 12y ago
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    Posted by DeathZone22 There's also banana phone and dangerzone now.
    YAY BANANA PHONE! :D
    GET CAUGHT IN TRAP. CUT OFF LE avatar
    Mantra
    GET CAUGHT IN TRAP. CUT OFF LE
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  • Varadero avatar
    Varadero Joined 12y ago
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    Ok, you're doing something different, but all your rooms are only "cubes" (I mean basic brushwork) and you should add more details.
    Bananed avatar
    Mantra
    Bananed
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  • SupraNerd avatar
    SupraNerd Joined 12y ago
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    Aww man that sucks! Everyone who plays it loves the map, it's so hard to tell them that I had to remove it :p
    Bananite
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DeathZone
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DeathZone22 Joined 12y ago
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DeathZone22
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Somewhere around 250 hours between hammer, photoshop, goldwave, pakrat, vtfedit, and firefox(trying to find solutions to ungodly cruel errors).

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2.0

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