2castle6

A Map for Team Fortress

Changes since version 4 : We now don't allow the demoman A Spawn point pointed the wrong way, and a couple of red spawns said 'Get them reds'... Slight speed increase made by splitting the map sections a little more effectively. The enemy key dropoff point now requires that your team's key is in it's initial resting place. Added heat restistance to the Blast armor. Changes since version 5: Got rid of the annoying sticky out bits that annoyed the hell out of everyone. Straightened out a few minor brushes.
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Key Authors
DrDebug.MA
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Submitter

Teflon23 avatar
Teflon23 Joined 12y ago
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2,855 points Ranked 1849th

Teflon23
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Details

Version
1.0

Attributes

Miscellaneous
Players
10
Development State
Final/Stable

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  • 264 DLs
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  • 11ySubmitted

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