Changes since version 4 : We now don't allow the demoman
A Spawn point pointed the wrong way, and a
couple of red spawns said 'Get them reds'...
Slight speed increase made by splitting the map
sections a little more effectively.
The enemy key dropoff point now requires that
your team's key is in it's initial resting
Added heat restistance to the Blast armor.
Changes since version 5: Got rid of the annoying sticky out bits that
annoyed the hell out of everyone.
Straightened out a few minor brushes.