canyon1

A Map for Team Fortress

Description : General Layout: I basically used the layout of 2fort4 except it can barely be said it uses it for a model. Instead of a bridge and water there are huge rocks on a flat ground between bases. A suspention bridge hangs over the yard going not from one base to another but perpendicular and exactally in the middle of the base. The base walls are too high to RocketJump in a single bound but gren jumping and pipe jumping will do nicely. Like in rock1 the water passage can be deted open and closed. and like in street1 you can cap to give your team an advantage. there are 2 respawn areas with plenty of spawn places i dowbt there will ever be telefragging. one s below one is aove like in 2fort4 almost and you have a 50% chance of respawning at the bottom. all resupply bags give 200 of all ammo, 4 type 1 grens, 4 type 2 grens, health 200, armor 200 and a det pack.

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Key Authors
Mitch Clapp ( Dill-Hole )
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Teflon23 Joined 12y ago
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Details

Version
1.0

Attributes

Miscellaneous
Players
16
Development State
Final/Stable

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