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Description : General Layout: I basically used the layout
of 2fort4 except it can barely be said it
uses it for a model. Instead of a bridge and
water there are huge rocks on a flat ground
between bases. A suspention bridge hangs over
the yard going not from one base to another
but perpendicular and exactally in the middle
of the base. The base walls are too high to
RocketJump in a single bound but gren jumping
and pipe jumping will do nicely.
Like in rock1 the water passage can be deted
open and closed. and like in street1 you can
cap to give your team an advantage.
there are 2 respawn areas with plenty of
spawn places i dowbt there will ever be
telefragging. one s below one is aove like in
2fort4 almost and you have a 50% chance of
respawning at the bottom. all resupply bags
give 200 of all ammo, 4 type 1 grens, 4 type
2 grens, health 200, armor 200 and a det pack.