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Zm_little_city_v7_roy
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This is almost same map as v7
Only that there is a new house some new models
AND NO GLITCHES OR EXPLOITS WHICH CAN CHANGE THE SERVER SETTINGS.
Some custom props are made by my father and you are allowed to use them.
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The map has a bit big size^^
I found after the first upload on zombieforum that the i got a custom M3 skin in the map for the w_models SORRY for that.
And i don't know who made it and how it got there,I think it's because i used it.
Great thanks to Roy for fixing my map,because i wasn't able to start it.
Posted by Murpher
I really really really this map and all your other maps dude. how ever, this one is such a big file size even with fast download my server is full(32/32) and then it goes down to like 4 people. Can you try to make things a little more smaller. also, I though the new house in this version compared to roy is cool but those doors are bad if your trying to cade and either way, there isn't many things to make a cade with. i think that the map is sort of turning into a unlimited ammo zm style map and i dont really like that because my server is a reload server and with today's zombies its nearly impossible to hold off that spot. this is all i have to say for now :)
It isn't possible to make the file size smaller because in the bsp there are the cubemaps models textures and nav file.
well maybe like take some area's out or something, and make it more reload server friendly =]
Posted by Murpher
I really really really this map and all your other maps dude. how ever, this one is such a big file size even with fast download my server is full(32/32) and then it goes down to like 4 people. Can you try to make things a little more smaller. also, I though the new house in this version compared to roy is cool but those doors are bad if your trying to cade and either way, there isn't many things to make a cade with. i think that the map is sort of turning into a unlimited ammo zm style map and i dont really like that because my server is a reload server and with today's zombies its nearly impossible to hold off that spot. this is all i have to say for now :)
It isn't possible to make the file size smaller because in the bsp there are the cubemaps models textures and nav file.
I really really really this map and all your other maps dude. how ever, this one is such a big file size even with fast download my server is full(32/32) and then it goes down to like 4 people. Can you try to make things a little more smaller. also, I though the new house in this version compared to roy is cool but those doors are bad if your trying to cade and either way, there isn't many things to make a cade with. i think that the map is sort of turning into a unlimited ammo zm style map and i dont really like that because my server is a reload server and with today's zombies its nearly impossible to hold off that spot. this is all i have to say for now :)
Posted by Whisky
great bump...
and still it does make diffrend
you can keep saying it, but I have tried it on more than 1 map and it does NOT work. At least it doesn't make a big difference. Read some optimizing tutorials and you'll see that there is not one out there saying that you should make all walls you can't see nodraw. And if they do, they don't say it HAS to be done to make a map playable :)