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cp_junction_v2

A Map for Team Fortress 2

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Cp_junction is a gravelpit style attack/defend map set completely in red's underground train depot base. The story basically is that blue took a train into red's base and now have to cap A, B, and C. It's been through many gameplay tests to make sure it plays well and had many tweaks done to make sure of that. The map's a smaller sized map but still meant for a pretty big amount of people, best played with I would say around 16 players. It took 1 month to make and lots of hard work. Even though i's small it's still very detailed in every spot and has many rooms. UPDATE: Version 2 now out, I made many changes that make it easier for the attacking team such as faster C cap, another entrance to C, and longer time limit.

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  • steviestar3 avatar
    steviestar3 Joined 11y ago
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    access_time 10y
    I'd really like to see some revamping done to this map, it's got some fun aspects but as a whole it's not very fun, mostly due to its spammy nature and the terribly designed C-point. According to Valve's official stats this is the least played official map in the game, and it's a shame because I'd really like to see another good Gravel Pit style CP map.
    Bananite
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  • MangyCarface avatar
    MangyCarface Joined 12y ago
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    1,093 points Ranked 23935th
    access_time 11y
    Congratulations on your acceptance into the Scout update! Junction was the map that inspired me to start mapping; it still stands as one of the best examples of spytech architecture in the game. Keep up your excellent work.
    TF2maps.net Moderator
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  • neau avatar
    neau Joined 12y ago
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    access_time 11y
    Congratulations. Very good work there.
    otium post negotium
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  • Noobberry avatar
    Noobberry username pic Joined 13y ago
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    Just played, terrfic map too. Good job!
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    Mantra
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  • bobblyhead avatar
    bobblyhead Joined 11y ago
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    Well, it's in now. Congratulations are due, Heyo! Finally your brilliant work has been recognized.
    Bananite
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  • viperesque avatar
    viperesque Joined 12y ago
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    Major grats are in order here, well done.
    Almighty Thingy
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  • Joerdgs avatar
    Joerdgs Joined 12y ago
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    Congrats with making this an official TF2 map :)
    Bananite
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  • feralminded avatar
    feralminded Joined 11y ago
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    Any chance of this map getting updated with the new scoring model for gravelpit/dustbowl so we can use it effectively with stopwatch?
    Bananite
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  • crazychicken avatar
    crazychicken Joined 14y ago
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    C needs to be in the open, not in that building, it's impossible to cap
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    Mantra
    (O>)
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  • Legion28 avatar
    Legion28 Joined 12y ago
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    access_time 12y
    Nice layout, but a little tight for 12v12 play. Some definite spawn camping potential, could definitely use some work there.
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Credits

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heyo
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heyo avatar
heyo Joined 13y ago
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heyo
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Development Info

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Hammer

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Unknown

Attributes

Miscellaneous
Players
18
Development State
Final/Stable

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