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cp_mountcoaster_v6

A Map for Team Fortress 2

3/1 I released version 6. It solved the problem that a map did not completely end with update. In addition, I increased a lot of signs, and a way became easy to find I changed it to leave the underpass to the backside of the mountain of 2R before CP. 1/22 I released version 5. * I improved a train and was able to take it. * I install a camera in the train and can look with a watching games mode. * I add a passage to 1R * I got possible to climb it from a drainpipe of 2R. * I largely changed the mountain of the 3R last. It was hard to defend a red team and changed it. 12/23 I released version 4. I heard a lot of comment and increased signpost which could guide a Control Point intelligibly. I did not put it in area of 3round in 2round. This is to prevent confusion. Even the person who played in this map for the first time got possible to arrive to Control Point. 12/16 I released version 3. This version is the version that kept the balance to play as it is without shortening respawntime. If time is short, red becomes advantageous and thinks that blue cannot win with 30-32 people. 12/10 I took in various opinions and made version2. 1. I built a building at the first blue position. and added ControlPoint to it.With it, the blueteam respwnarea moved to the Eastern bloc. 2. The first round made two bypaths. 3. The second round made the passage which fell out in the East of the mountain. With it, I moved the third round blueteam respwnarea position. 4. Made a 3D skybox, and a background came to be displayed 5. I made a lot of signboards not to lose its way. The signboard that the blue team is blue. The signboard that the red team is red. I arrive at the destination if I search it. In addition, I largely change it. I play afterward, and please check it. 12/1 It is the map which it made for the first time. Please play. Please be careful about a roller coaster.

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  • 11y
    Cool map, the only thing is that people get confused on where to go for the capture points. For example: on the 2nd round many people go to the 3rd round capture points on top of the mountains.. if you can block it with a fence or something to get rid of the confusion, and also the second round respawn location for blue team is also confusing.
    Bananite
  • 11y
    Ionik avatar
    Ionik Joined 11y ago
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    327 points Ranked 13363rd
    Looks ok, too much repetive rock texture. Try to mix it up a bit.

    7

    Downfall of us all. avatar
    Mantra
    Downfall of us all.
  • 11y
    dertend2000 avatar
    dertend2000 Joined 11y ago
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    I'm sorry. I am weak in English. The detailed explanation is Japanese in my site. http://www.wa.commufa.jp/~natto/ I play oneself and discover a lot of problems. I am going to still update it a lot.
    DIODIO
  • 11y
    DrHaphazard avatar
    DrHaphazard Joined 11y ago
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    Ditto pickle, however I do concede that he speaks English infintely better than i speak whatever his mother tongue is.
    A cheese, or an anvil.
  • 11y
    AI|Chicky avatar
    AI|Chicky Joined 14y ago
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    Posted by dertend2000 I made a map a new version, but the front which used the version uploaded a version new here because I was still. It solved some problems. I am run over by a lot of trains, and please enjoy it.
    HOLY SHITE!!! I sure hope English isn't your first language. :\ I'm not really sure what you said - but I'm thrilled there's a 2nd version of this map. The first version was AMAZING!!!! But of course had some issues. I'll be trying this one out immediately. Thanks!!!

    8

    www.clan-ai.com avatar
    Mantra
    www.clan-ai.com
  • 11y
    Vilepickle avatar
    Vilepickle Joined 11y ago
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    I am entertained by your use of the English language. Thank you. :)
    Analyzer
  • 11y
    dertend2000 avatar
    dertend2000 Joined 11y ago
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    I made a map a new version, but the front which used the version uploaded a version new here because I was still. It solved some problems. I am run over by a lot of trains, and please enjoy it.
    DIODIO
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DIODIO
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natto-sol
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dertend2000 avatar
dertend2000 Joined 11y ago
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dertend2000
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Category

Details

Version
6.0

Attributes

Miscellaneous
Players
24
Development State
Final/Stable

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  • 2,990 Downloads
  • 17,544 Views
  • 47 Posts
  • 11y Submitted
  • 10y Modified
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