The Game Modding Community - Since 2001

csp_aztec_b2

A Map for CSPromod

Well, I'm reloading all the popular CS1.6 maps to bring them to life in CSPromod. This time is DE_AZTEC (now named CSP_AZTEC). I tried to keep the environment the same as before. It has 16inch lightning (Same detail of CS:S official maps) and has moving clouds. Its cubemaps are already built and the rain now has realistic sounds. Hope you like it, this is bug free, but if any apear, there will be an update to the final version.

Files

Posts

  • 11y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,630 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by Biohazard162
    Posted by Xblah
    Posted by Biohazard162 In the T spawn, if you get in the top of the "zombie parts" and start shooting to the zombie you loose heath.Other than that..Great work!
    Are you sure??? That never happened to anyone. Does it happen always for you? Well, if you can, send me a Demo, and it will be easier for me to correct the bug. By the way, I'll be releasing the final version of this map tomorrow (10 bugs fixed in total). I think there aren't any left.
    Im pretty sure.And if you die CSP and Server crash..Demo here
    Well, I played your demo and I'm very surprised. So, I tested all weapons in-game from all angles and I couldn't reproduce the bug from your demo. Well, I'll ask for some friends to reproduce your demo, so I'll be able to see if it only happens with you. Anyway, thanks for reporting it. It was a nice find. Thanks god you posted this before I release the final version.
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
  • 11y
    Biohazard avatar
    Biohazard Joined 11y ago
    Offline
    104 points Ranked 29559th
    8 medals 1 rare
    • 6 years a member Medal icon
    • Became a Club Leader Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    Posted by Xblah
    Posted by Biohazard162 In the T spawn, if you get in the top of the "zombie parts" and start shooting to the zombie you loose heath.Other than that..Great work!
    Are you sure??? That never happened to anyone. Does it happen always for you? Well, if you can, send me a Demo, and it will be easier for me to correct the bug. By the way, I'll be releasing the final version of this map tomorrow (10 bugs fixed in total). I think there aren't any left.
    Im pretty sure.And if you die CSP and Server crash..Demo here

    9

    w00t avatar
    Mantra
    w00t
  • 11y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,630 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by Biohazard162 In the T spawn, if you get in the top of the "zombie parts" and start shooting to the zombie you loose heath.Other than that..Great work!
    Are you sure??? That never happened to anyone. Does it happen always for you? Well, if you can, send me a Demo, and it will be easier for me to correct the bug. By the way, I'll be releasing the final version of this map tomorrow (10 bugs fixed in total). I think there aren't any left.
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
  • 11y
    Biohazard avatar
    Biohazard Joined 11y ago
    Offline
    104 points Ranked 29559th
    8 medals 1 rare
    • 6 years a member Medal icon
    • Became a Club Leader Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    In the T spawn, if you get in the top of the "zombie parts" and start shooting to the zombie you loose heath.Other than that..Great work!

    9

    w00t avatar
    Mantra
    w00t
  • 11y
    BuDz avatar
    BuDz Joined 11y ago
    Offline
    2,151 points Ranked 2335th
    Thats me in the 3rd screen shot :)

    10

    Why you trippin'? I aint even  avatar
    Mantra
    Why you trippin'? I aint even
  • 11y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,630 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by GrOXoS It look same like cs 1.6´s de_Aztec. And between beta 1 and beta 2 are not a lot of changes Bye
    Not a lot of changes? I completely remade this map. Block by block. To prevent any gliches that would come if I descompile CS:1.6 aztec or even Source, like you did. There were many changes, as fixes with the bugged crates, etc.
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
  • 11y
    GrOXoS avatar
    GrOXoS Joined 11y ago
    Offline
    423 points Ranked 10812th
    It look same like cs 1.6´s de_Aztec. And between beta 1 and beta 2 are not a lot of changes Bye
    GrOXoS avatar
    Mantra
    GrOXoS
  • 11y
    007Whitey avatar
    007Whitey Joined 11y ago
    Offline
    227 points Ranked 17507th
    Nice...this looks way much better then b1! GJ.... Love you stile! 10/10

    10

    www.kz-random.net avatar
    Mantra
    www.kz-random.net
  • 11y
    element13 avatar
    element13 Joined 11y ago
    Offline
    26,107 points Ranked 169th
    Pros: Great! Cons: none

    10

    Uhhh....1924?
  • 11y
    BuDz avatar
    BuDz Joined 11y ago
    Offline
    2,151 points Ranked 2335th
    Nice map i already put this on my server and all the bugs are fixed good job love the rain sounds to

    10

    Why you trippin'? I aint even  avatar
    Mantra
    Why you trippin'? I aint even

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
xblah
Unknown

Submitter

Xblah avatar
Xblah Joined 12y ago
Offline
8,630 points Ranked 547th
14 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 2nd Place - Kepler-22b Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon

Xblah
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Development Info

Notes
Valve Hammer Editor 4.0: Complete rebuild of de_aztec (CS1.6): Each block of the game was rebuilt. This will prevent that any descompile glich bug the game. Valve Hammer Editor 3.4: Saving .map file to .rmf Hammer 4.0 does not open .map files, so Hammer 3.4 transformed the descompiled map to something that Hammer 4.0 still opens. WinBSP: Saving .bsp file to .map: It was not secure to rebuild a map just looking in-game (size purposes). So I used this to take the sizes to rebuild the map in Hammer.

Game

Sign up to access this!

Category

Details

Version
Unknown

Attributes

Miscellaneous
Development State
Final/Stable

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 1,412 Downloads
  • 4,191 Views
  • 10 Posts
  • 11y Submitted
  • 11y Modified

Scores

88 bScore
9.8 Rating

4 voters

Sign up to access this!

Greetings! Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Rate: Rate mods and help them stand out.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Stop Lurking! Sign up now!

Already a Bananite? Login

More from Submitter

WiPs by Submitter

bcp.crwdcntrl.net tracking pixel