I normaly allways think your maps dont need any change in the gamemode but this time there is an exception to that. Valve finaly made a gamemode that could improve this map even more while playing quite diffirent. King of the hill. I hope you will convert this map to that gamemode as it doesnt take alot of time (its just setting the cap with a few entities for koth).
However, a few more things would need to be changed:
- The main doors that open at the end of the setup should be removed as there is a 30 second period before the cap unlocks anyway
- The hold times should be 3 minutes just like the valve maps
- A recommended captime is 5 seconds. Due to the chaos you normaly cant stand long on it and it will improve the gameplay by having a point that changes owners alot
- Respawn times should be like valve also: Attackers 4, defenders 8, at the start 6.
And a quick guide so you dont have to find everything yourself (including a prefab):
Guide at tf2maps.net
I realy hope you will take the time to convert it. At the server i play often its one of the most popular maps and this version would probably become one of the most popular koth maps also.
Pros: Small Fast Paced Fun, One of a Kind, Great Spam Fest
Cons: Great Spam Fest(If you don't like Spam this is not you're map)
Improvements: Nothing Except Decoration on Walls
Notes: One of my Favorites.
Pros: Great idea for a map. A lot of kills to be made and a lot of achievements to earn. I used to play on a map like this in CS:S. This proves that Cc_Nipper is a true mapper. Keep on rockin with the great ideas! =P
Cons: It's pretty simple and you need a lot of people to play a great game on it.
Improvements: Make more versions. Including the following: Smaller, Wider, Better small sniper spots, More walls for spies to hide and so on.
Notes: Excellent and Outstanding work. I can't wait to play this. Like I said, release some more versions please.