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After a few month's work the map is finally complete! The map has gone through several private alpha and beta tests to make sure there are no gameplay or graphical errors. The map was tested on two servers:
Both are great servers, so be sure to check them out.
"The map will be based in an overgrown, ancient factory. Think of the soft wind rustling through the cracks and holes of a by gone time. With the eerie silence that completely surrounds you, a chill runs down your spine. What happened here to make the inhabitance leave in such a hurry? What would make them abandon this place completely?"
The map is made for servers with about 25-32 slots. The map is still playable with less people, but since the map is large, the action will be less centralized. I will release a smaller version in a week's time.
-High FPS (80-100).
-Graphics that show ZM map don't have to full bright and ugly, but has teh gameplay that makes ZM fun.
-Barricading and camping.
-Throughly tested for game-breaking bugs
-Large, detailed environment that will draw you into the game.
-Caid for two of the smaller areas for me to detail. (Good job on them, but work on keeping it on grid :P).
-Games and Error.ocx;s servers for the private testing.
-Der.Zoomer for finding bugs that I didn't even know could exist.
-And everybody else who encouraged me!
Thanks, and happy hunting!
Posted by kalithan
Pros: Beautiful map. Everyone who played it on my server commented about it.
Cons: People rtv'd every time the map came up because of the fact there weren't very many places to hide.
Like he says the map looks amazing but the game play is lacking, it gets rtv'ed on our servers all the time its played.
Pros: Looks very very beautiful. Sublime lighting. Great atmosphere. Impressive design.
Cons: Very few good spots to camp and/or barricade. people on our server didn't like the pitch black part. We have skilled zombies players on and most spots were too easy to get to.
Improvements: More entity's, not only tables.
There are some parts where it looks like you can walk out of the window but ya can't. Not a biggy but maybe a creative solution to make it look like you really can't go there would be nice.
Some more and better spots.
Notes: Really great work in the looks of the map. But the gameplay isn't good enough yet imo.
This map is just .... amazing..
Its alot more realistic than any of valves maps..
The best zombie map ever!
ZM is not about mindless shooting and cading, its about to hide in creepy places!
An improvment could be, to add triggers at dark places, that triggers spooky sounds etc. Make more "dark" space, with only flashing lights!