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ctf_turbine_v3

A Map for Team Fortress 2

Map has been officialy added to the game, Thanks for all the nice comments, support and suggestions. -------------------------------------------- 3.0 Additions/Fixes/Updates: - Extended and rebuilt spawn room and doors. - Added alternative spawn exit. - Spawncamping should now be avoidable. - Removed timer, Map will now follow mp_timelimit. - Cleaned up vent lighting. - Many visual updates, tweaks and cleanups. - Softened HDR to be less headache inducing. NOTE: This will hopefully be the final version. :) (pending comments) 2.0 Additions/Fixes/Updates: - There is now a timelimit to ensure the map doesnt last forever. - Timeout will result in sudden death as usual. - Central area has been adjusted to improve cover. - Vent access in central room is now safer and not a sniper position. - Adjusted healthkits and added some. - You should no longer be able to enter the enemy teams spawn. - Made it a little easier to spot spawn campers. - Some minor texture adjustments. - It is now easier to jump the rails in the flagroom. This is the second map I have released, this time I have gone for a more straight forward CTF which I hope has a little somthing for every class in it, I learned quite a bit from my previous map so I hope this one should play a little better. As usual all comments and feedback are welcome, and I hope you like it. :)

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  • BrochachoYT avatar
    BrochachoYT username pic Joined 3y ago
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    1,571 points Ranked 22,117th
    9 medals 1 rare
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    1mo
    give us turbine v4 why is it in competitive 
    sup avatar
    Mantra
    sup
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  • korbee avatar
    korbee Joined 4y ago
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    770 points Ranked 43,243rd
    9mo
    I'm literally looking at TF2 history. This map is 12 years old and it's still one of my favorites. Amazing.
    I make sound mods.
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  • > **Posted by Smish132** > I have 1 flaw with this map: if one team sets up sentrys in the main area then its Extremely hard for the other team to win. and alot of the time this happens. Have a Spy use A sapper :)
    Bananite
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  • Smish132 avatar
    Smish132 Joined 11y ago
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    138 points Ranked 64,972nd
    11y
    I have 1 flaw with this map: if one team sets up sentrys in the main area then its Extremely hard for the other team to win. and alot of the time this happens.
    8-Bit? Hell yeah! avatar
    Mantra
    8-Bit? Hell yeah!
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  • Nck avatar
    Nck Joined 12y ago
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    12y
    A Good fun CTF map, good all round for all of the classes due to the wide open spaces. I'm liking this alot more than 2fort due to it not being so stalematey. Although only a little problem, is the spawn doors pushing you when they open, but its not that a big deal. Overall - Great job.
    Eeeeeeeeyah!
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  • Mr. Sam avatar
    Mr. Sam Joined 12y ago
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    12y
    Pros: People actually bother to cap the point Cons: Many. The map has many serious gameplay flaws. The secondary route takes 10 seconds longer to reach than the main exit yet offers no reward for taking the extra time to do so. It is extremely easy to flank the team coming out of their base, so it is hard to pull off a successful attack and it often devolves into a deathmatch in the middle. The design is bland with few round corners and the vents suffer from 'blind turn syndrome'. Improvements: redesign...
    Bananite
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  • MangyCarface avatar
    MangyCarface Joined 13y ago
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    1,093 points Ranked 24,694th
    12y
    Grats on the map pack addition!
    TF2maps.net Moderator
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  • Spoz avatar
    Spoz Joined 15y ago
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    12y
    Congrats on getting this to be a community official :]
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  • Brainsample avatar
    Brainsample Joined 13y ago
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    515 points Ranked 46,567th
    13y
    Pros: very well planed map, good for all classes. Love playing it. Cons: none Notes: Keep making more maps!
    Bananite
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  • tycho_monolith avatar
    tycho_monolith username pic Joined 13y ago
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    351,431 points Ranked 7th
    13y
    Great design and gameplay. One of my personal favorite CTF maps.
    It's just a flesh wound avatar
    Mantra
    It's just a flesh wound
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flobster
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Flobster Joined 13y ago
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Flobster
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Miscellaneous
ctf
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Final/Stable

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