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Notes: I really can't give to much props to this map, its layout is copied from the old rats so while the concept is cool (I'm even pursuing it myself) it really needs to keep the unique TF2 game-play in mind when creating the layout.
This map is pretty well made, but many of the classes are going to have an assload of problems. Take for instance the pyros. They can't get across the map without getting shot by 10 snipers. This map just needs more balance and I'm sure it'll turn out much better.