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cp_wolf

A Map for Team Fortress 2

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Cp_wolf is a Team Fortress 2 map. It's an attack and defend remake of RTCW's mp_base (ish).

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  • Arthurp avatar
    Arthurp Joined 11y ago
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    232 points Ranked 53612th
    access_time 11y
    Pros: Nice play, fresh look and farly balanced game play. Cons: Red start with the uper hand but as soon as blue penatrate a little its hard to stop them after.
    farly new to mapping
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  • Zuko avatar
    Zuko Joined 11y ago
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    326 points Ranked 49544th
    access_time 11y
    I made a 'better' version http://www.fpsbanana.com/maps/50849
    Bananite
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  • Haptic avatar
    Haptic Joined 11y ago
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    access_time 11y
    Pros: Looks nice and fun to play. Cons: Whenever I play there is always 3 snipers or more, mainly 'cause the corridors give them points. There is many places where soldiers and demos can get up and camp. Some people have trouble finding B Improvements: Try to make the tunnel shorter, put signs to where B is, and try to fix the jumping spree. Notes: Really fun if people isn't snipers and isn't jump bugging.
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  • TimDog350 avatar
    TimDog350 Joined 12y ago
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    access_time 11y
    Love this map. Although Red always gets the upper hand. It's difficult but fun...
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  • Varadero avatar
    Varadero Joined 12y ago
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    1,308 points Ranked 22401st
    access_time 12y
    This map is great to play. You could work your brushes and add details. Make spawn zone protection.
    Bananed avatar
    Mantra
    Bananed
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  • Nacasius avatar
    Nacasius Joined 12y ago
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    access_time 12y
    Pros: Nice work and fun to play. Well optimized. The long corridors are sniper friendly. (depends on if you WANT that in map) Cons: The long corridors are sniper friendly. (depends on if you WANT that in map) Some areas can be exploited. IE you can get behind walls and on the skybox. Improvements: 3rd cap point has no clear offensive chance. The skill level needed to cap it seems too high. Exploitable walls need fixing. Notes: Good map, wish it was Beta not Final. Any chance for a rework?
    Bananite
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  • lvlorpheus avatar
    lvlorpheus Joined 12y ago
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    access_time 12y
    Pros: Nice and fun to play. Well optimised. Cons: Some areas feel a little empty. The long corridors are sniper heaven. Improvements: A little bit more detail would be nice in some areas. Perhaps some cover in the longer corridors etc. Notes: Good map overall!
    Bananite avatar
    Mantra
    Bananite
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  • lw_DeMoN avatar
    lw_DeMoN Joined 12y ago
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    access_time 12y
    This is rotation on my server (yes I'm a former rtcw server owner) and I couldn't help adding it to the rotation. Fantastic popularity on my server and great game play. Well done.
    TF2 Newbies Welcome 69.12.92.1
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  • Nizzem avatar
    Nizzem Joined 12y ago
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    332 points Ranked 49339th
    access_time 12y
    Pros: Some nice brush work and level design Cons: -Some of the Lighting is awful -There are a few floating props -Needs some playcliping so people don't get stuck on the detail
    Think For Yourself, Question A
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  • ArbiterX avatar
    ArbiterX Joined 12y ago
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    access_time 12y
    Plays pretty well! Some obstacles and cover would make snipering more interesting near A, and the corridor-design to B feels too constricted to have much fun in; hallway battles are a little too predictable. Might play better as a series of rooms.
    Bananite
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Credits

Key Authors
flobster
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Submitter

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ts2do Joined 16y ago
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ts2do
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Details

Version
Unknown

Attributes

Miscellaneous
Players
48
Development State
Final/Stable

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