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Pros: Amazing displacement use, many covers, nice lighting and use of props. I like how you used the random rocks for cover and made them look decently realistic using good displacements. Overall it's an extremely realistic / detailed map.
Notes: lol I just realized this was posted 3 years ago by a guest.. Why am I assessing it and giving feedback? -_- I'm ashamed of my ignorance.
Excellent combination of details here. Displacements, props, a balanced play area. no overstretched texturing, good ambient lighting, and lovely 'feel'. Good for killing.
The partition walls are very simple and could of been glamorized by a simple tweaks in hammer. A bit too dark for my tastes though it didn't make it hard to keep killing.
Overall this is a well executed fight yard release.