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A Map for Wolfenstein: Enemy Territory

Put the pk3 file into the etmain folder. Three additional primary objectives created for allies, making four in total: * destroy radar station (next to bunker) * destroy gun platform * destroy gun controls (same as in original map) * destroy power supply (at bottom of indoor railway slope) # Assault ramp moved to the slope under the gun barrel, and time taken to build increased by 50%. # Original location of assault ramp smoothed to allow allies to get up slope on foot. # Axis can build barricade (satchel objective) to block the new slope. # Players can now reach gun and gun platform from ramp and from inside gun room. * New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the slope and the gun. * New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault. * Allied East Spawn moved closer to the lighthouse. * Axis spawn time reduced to 20 secs. * More areas now permit landmines.

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  • Klink avatar
    Klink Joined 12y ago
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    8,434 points Ranked 576th
    11y
    24 dl´s and no message..... When its crap,just tell it------
    Weekend Warrior

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Klink avatar
Klink Joined 12y ago
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8,434 points Ranked 576th

Klink
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