breakfloorzm_final

A Map for Counter-Strike: Source

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~~~BREAKFLOORZM~~~ This map was a request. This is a remake of the popular map "breakfloor". Normally, you keep shooting blocks of metal until you fall into a pit to your doom. However, there's been a couple changes to the map for ZM integration. They are as follows: - Retextured, a sort of "dust" theme. - Added a teleport at the bottom of the pit so users are returned to the top if they fall. They are returned to the middle area inbetween the two spawn areas. - Made boxes so players can jump on them and get to the middle area. - Allowed access to the walls of the map so that players can walk on them and get there via the stairs I've added. These changes are quite simple, but they can really help the people wishing to make a good 24/7 ZombieMod breakfloor server. So, I suggest unless you hate breakfloor maps, that you download this map and try it out. ========== FINAL has been released: - Retextured again to give more of a "dust2" feel. - Maximum optimization for the least amount of FPS loss and lag possible. - Fixed teleportation issues that may occur when falling down the shoot. - Made bsp filesize smaller for easy downloading. - Fixed buyzone problems. - Fixed lighting issues. SCREENSHOTS ARE NOW UP-TO-DATE Screenshots are displaying breakfloorzm_final. ========== Thanks for downloading! Regards, Grey-Echo (£cho) FPSBanana ZombieMod Representative http://ech0-gaming.com

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  • mehrdad avatar
    mehrdad Joined 13y ago
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    Pros: good map...good lighting... Cons: none Improvements: a bit more detailed... Notes: none
    RUNNN!!!!! RUNNN!!!!!!
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  • DieHard avatar
    DieHard Joined 12y ago
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    12y
    Pros: Good spots and could be impossible to get people on this map. Cons: People keep on breaking the floor when people are on it Improvements: Hmmm.... I can't think of one. Notes: Great Map. Keep up the work.
    Bananite
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  • jamespizzurro avatar
    jamespizzurro Joined 13y ago
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    Well, sorry it didn't work for you. You'd be surprised by what a NAV file can do though, as it solves a lot of Linux-related issues and doesn't just add compatibility for bots. I've seen it work before, but if you don't want to risk another crash, that's fine too. =P
    Agent Red Productions avatar
    Mantra
    Agent Red Productions
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  • Mo0nLiGht avatar
    Mo0nLiGht Joined 13y ago
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    12y
    Nah nav dont help against crashes nav is only for bots and i dont wanna risk another crash, the crashes makes server so empty :( try to compile your map with CST, but i think this will not help
    zombienetwork.net avatar
    Mantra
    zombienetwork.net
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  • jamespizzurro avatar
    jamespizzurro Joined 13y ago
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    It's probably because there's no NAV file. Just compile one and you should be all set. The map is small, so it shouldn't take too long. This goes for all Linux users.
    Agent Red Productions avatar
    Mantra
    Agent Red Productions
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  • Mo0nLiGht avatar
    Mo0nLiGht Joined 13y ago
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    12y
    This map crash my server on mapchange all the time unusable for me another windows only map ...
    zombienetwork.net avatar
    Mantra
    zombienetwork.net
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  • jamespizzurro avatar
    jamespizzurro Joined 13y ago
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    I did add nodraw to everything you can't see. I also changed the boxes and optimized them. Maximum optimization means maximum optimization. There's nothing more you can do, I swear.
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    Mantra
    Agent Red Productions
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  • Crazy-Virus avatar
    Crazy-Virus Joined 12y ago
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    12y
    I don't have the otemized version lol i found a few thing that you should of done though like added nodraw to everything that you cant see maybe i'll download the new one and change the box's
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  • jamespizzurro avatar
    jamespizzurro Joined 13y ago
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    Sounds great. Once again, give me credit for the optimization. XD...going through those boxes one-by-one and changing the properties was no laughing matter.
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    Mantra
    Agent Red Productions
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  • Crazy-Virus avatar
    Crazy-Virus Joined 12y ago
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    12y
    Well about the only thing that is still the same is the textures and the breakable blocks other than that i put the map on my glass map becuase i know it doesn't lag. "im going to make gravity bocks on the map like to towers the rock back forth lol. I'm also think of re texturing it all has glass I have my new version out at around 2-3pm today after i go up to check on the other house
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tstar
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£cho
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jamespizzurro Joined 13y ago
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Zombie Mod
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32
Development State
Final/Stable

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