aim_ag_texture_spaghetti

A Map for Counter-Strike: Source

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A texture map featuring a series of platforms that go up and under each other thus explaining the map's name.

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Posts

  • 9y
    constchar avatar
    constchar Offline
    Member Joined 10y
    297 points Ranked 13219th
    I have no problem with alterations to make the map function for other mods or plugins.

    I'm glad you guys like it, in fact, I really didn't
    think this was one of my better maps but it seems
    to be an overnight hit.

    Unfortunately I'm not into Zombie Mod so
    tailoring a version for that might be difficult
    to get right unless I start playing a lot of ZM.
    g_User->GetTitle(&str, sizeof(
  • 9y
    Pizzitch avatar
    Pizzitch Offline
    Member Joined 10y
    186 points Ranked 18619th
    Posted by gigaZ3R0

    Posted by Pizzitch
    Yeah, the trigger hurt would suck, zombies get shot off and they keep getting hurt UNLESS there is a place to get back up...
    But this would be a fun gungame map.. since thats what it means to make.

    Zombie would be hella weird like i said before and, kind of annoying if ur first zombie and get shot off and ull die and blah blah. Plus, cheap way to kill ur self as human...


    Actually... I kinda... Edited it for use in our server. :P

    I hope, Constchar, you don't have a problem with that; I'm leaving all of your work intact and just making eight teleports (instead of a trigger_hurt) so zombies aren't easily killed, nor are humans. Oh, and I changed the skybox so it has custom material, I got it from either Graffiti-Flow or KarateKafer, but again, I'm only going to put it in my dropbox for someone in our clan to put in our server.


    Usually you want to check with the map maker BEFORE you actaully do that...
    But, hope to see it on the BC servers soon

    9.7/10

    Mapper and Graphic Design avatar
    Mantra
    Mapper and Graphic Design
  • 9y
    Shukhov avatar
    Shukhov Offline
    Member Joined 10y
    Posted by Pizzitch
    Yeah, the trigger hurt would suck, zombies get shot off and they keep getting hurt UNLESS there is a place to get back up...
    But this would be a fun gungame map.. since thats what it means to make.

    Zombie would be hella weird like i said before and, kind of annoying if ur first zombie and get shot off and ull die and blah blah. Plus, cheap way to kill ur self as human...


    Actually... I kinda... Edited it for use in our server. :P

    I hope, Constchar, you don't have a problem with that; I'm leaving all of your work intact and just making eight teleports (instead of a trigger_hurt) so zombies aren't easily killed, nor are humans. Oh, and I changed the skybox so it has custom material, I got it from either Graffiti-Flow or KarateKafer, but again, I'm only going to put it in my dropbox for someone in our clan to put in our server.

    9.8/10

    No.
  • 9y
    Pizzitch avatar
    Pizzitch Offline
    Member Joined 10y
    186 points Ranked 18619th
    Posted by gigaZ3R0

    Posted by Pizzitch
    It would be weird but fun to try.
    Also be fun on ဠGunGames servers...


    Hay, Pizzitch. VOTE FOR ME IN FOUR DAYS

    Also, this would probably be one of the greatest Zombie Mod maps EVER if it had a teleport trigger at the bottom instead of a func_hurt, and it lead to eight places, and below the tele was water, and there were always two teleports that were invisible and flying around the map on one of the courses chosen randomly and the info_tele_destinations had invisible water attached to them underneath them but they were moving too so every time you play sometimes you'll just be running and you'll go *POOF* and be in a new place *GASP*.


    Yeah, the trigger hurt would suck, zombies get shot off and they keep getting hurt UNLESS there is a place to get back up...
    But this would be a fun gungame map.. since thats what it means to make.

    Zombie would be hella weird like i said before and, kind of annoying if ur first zombie and get shot off and ull die and blah blah. Plus, cheap way to kill ur self as human...

    9.7/10

    Mapper and Graphic Design avatar
    Mantra
    Mapper and Graphic Design
  • 9y
    Shukhov avatar
    Shukhov Offline
    Member Joined 10y
    Posted by Pizzitch
    It would be weird but fun to try.
    Also be fun on ဠGunGames servers...


    Hay, Pizzitch. VOTE FOR ME IN FOUR DAYS

    Also, this would probably be one of the greatest Zombie Mod maps EVER if it had a teleport trigger at the bottom instead of a func_hurt, and it lead to eight places, and below the tele was water, and there were always two teleports that were invisible and flying around the map on one of the courses chosen randomly and the info_tele_destinations had invisible water attached to them underneath them but they were moving too so every time you play sometimes you'll just be running and you'll go *POOF* and be in a new place *GASP*.

    9.8/10

    No.
  • 9y
    Pizzitch avatar
    Pizzitch Offline
    Member Joined 10y
    186 points Ranked 18619th
    Posted by gigaZ3R0

    I so want this to be put on the BC Zombie Mod server. Does anyone else think this would be kickass for ZM?


    It would be weird but fun to try.
    Also be fun on ဠGunGames servers...

    9.7/10

    Mapper and Graphic Design avatar
    Mantra
    Mapper and Graphic Design
  • 9y
    Shukhov avatar
    Shukhov Offline
    Member Joined 10y
    I so want this to be put on the BC Zombie Mod server. Does anyone else think this would be kickass for ZM?

    9.8/10

    No.
  • 10y
    Fallqvist avatar
    Fallqvist Offline
    Member Joined 11y
    Looks creative. Well done.

    7/10

    I'm fallQy.
  • 10y
    Treborresor avatar
    Member Joined 10y
    The idea is awesome; execution is less than satisfactory. The walkways are WAY too big and are split up a bit too much. Still very fun to play with some homeboys and should've been dubbed, Sniper's Heaven.

    6/10

    Manly Man avatar
    Mantra
    Manly Man

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Credits

Key Authors
constchar
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Submitter

constchar avatar
constchar Offline
Member Joined 10y
297 points Ranked 13219th

constchar
Creator
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Category

Details

Attributes

Miscellaneous
texture
Players
45
Development State
Final/Stable

Stats

Posts
9
Views
2,086
Downloads
1,606
Date Added
10y
Date Modified
10y

Scores

73 bScore
8.1 Rating

4 voters

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