aim_ag_jimy

A Map for Counter-Strike: Source

Hey, you! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending jimy58 points.
  • Post: Give jimy58 your thoughts on this Map.
  • Vote: Help jimy58 win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.
Mascot

Join the community!

Sign up

Already a Bananite? Login

It is a map or one plays pump rifle.

Download

Posts

  • 9y
    AssassinsExistence avatar
    Member Joined 11y
    1,596 points Ranked 2952nd
    Design: The design is repetitive and bland, what could have made it a lot better was making it less copied and pasted over and over. I've tried the map, and every time I turn around I can see the same 3 boxes that I saw when I was looking the other way.

    Looks: The looks aren't that good, compared to other dev_ maps that is. It could have been better if you mixed the textures up a little, instead of just the default orange and gray you get with Source SDK. You can find a lot more dev_ textures from here textures/707.

    Gameplay: The gameplay is dull, it's very cramp and small, so if you're playing with Bots (or players), you can find yourself meeting more than what is enjoyable. You barley have any time to reload before you meet another person.

    Side notes: You can use the entity "Light_environment" to brighten the place up, here's a explanation on it if you don't quite understand the use of this entity.

    3.3/10

    Back in black, with a afro. avatar
    Mantra
    Back in black, with a afro.
  • 10y
    AnThOnY avatar
    AnThOnY Offline
    Member Joined 10y
    1,134 points Ranked 4136th
    Yep yep ! very good maps !!!!!!!

    10/10

    Steam for the life
  • 10y
    Fallqvist avatar
    Fallqvist Offline
    Member Joined 11y
    1. - More screenshots, please.
    2. - Learn how to use the entitie: light_environment

    Sorry,

    Fallqvist.
    I'm fallQy.

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
jimy58
Unknown

Submitter

jimy58 avatar
jimy58 Offline
Member Joined 10y
609 points Ranked 7296th

jimy58
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Attributes

Miscellaneous
Players
40
Development State
Final/Stable

Stats

Posts
3
Views
1,300
Downloads
1,277
Date Added
10y
Date Modified
9y

Scores

37 bScore
6.7 Rating
3.3 Critic

2 voters

1 critic

Sign up to access this!

More from Submitter

bcp.crwdcntrl.net tracking pixel