-Fully functional rocketsystem, shooting (random location) rockets that actually break stuff in the map, changing gameplay around a little. (Made using a bunch of func_tracktrains)
-Time-release laser jail
Gameplay really didnt work out, so:
-Made it smaller
-Made the circling rocket so that it kills people camping top of jail
-Made outside of jail a more vulnerable place
-Removed deagle at start
-Boosters off rocketplatforms
-Changed texture scales and lightmaps
-Optimized a little bit more
-Made sure the sound won't loop if one of the rockets fails
-More minor changes
Design: I like the design but could be better. Everything is smooth but still can be better like I said.
Looks: Like the looks. Everything looks pretty cool and rockets are amazing!
Gameplay: Pretty good. Still you can get stuck to places and all. This could've been made better.