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Warehouse(idk)

A Map for Open Fortress

Updates

a1 27d
  • Addition Added 3d skybox of nowhere
  • Removal Removed fog optimizing so you can look 20 feet in front of you finally.
  • Addition Little storage space part at the corner of the map
  • Addition Truck parking lot across storage space
  • Optimization Optimized the map a bit
  • Adjustment No more sky gaps (yay)
So its been a while since I worked on this map. This update is more of a look than gameplay. The theme I have for this map is its just some random isolated warehouse in the middle of the dessert. Its not great, but its ok, and that's what matters at the end of the day.
a1 2mo a1 2mo Adjustment

First as well as bad map!

My first as well as bad map. 4 teleports in four areas that are all connected. I think its small? The spawns are pretty bad? The level design may or may not break some deathmatch rules. Have fun!

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Credits

Original Authors
tomandjerry
tomandjerry Joined 2mo ago
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I just made beta map ok

Submitter

tomandjerry avatar
tomandjerry Joined 2mo ago
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251 points Ranked 56,498th
3 medals 1 rare
  • Returned 1000 times Medal icon
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  • Returned 100 times Medal icon
tomandjerry
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Category

License

Details

Version
a1?

Attributes

Textures
Default
Development State
Alpha
Environment
Aesthetic
Default
Time of Day
Season
Summer
Biome
Desert

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