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This is a port from the Valve map Nucleus. The original author is HDMineFace, and I only did some artpass changes and clipping pass, as well as other things. This map has a unique mechanic where the center of the map holds the powerup and extends the bridges when it activates, and vice versa. This map also includes a unique TDM logic, where if TDM is active, the original spawns of RED and BLU are active, and it becomes like the original map.