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A Map for Counter-Strike: Source

This is the first map I posted! thanks for playing my map.

This is my Defusal map,
meant for up to 4v4 only.

This map is in not finished so there may be some problems.
Remember to point out problems in the comments!

Requirements

Dependencies and prerequisites required to use this Map

  1. at least enought to run the game really

Files

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  • UnrealSandvich avatar
    UnrealSandvich Joined 3mo ago
    Offline
    262 points Ranked 55,238th
    3mo
    Version 1.2 is out, wanted to tell you guys.
    Leet Pro
    URL to post:
  • random_being avatar
    random_being Joined 1y ago
    Babadonkering
    111 points Ranked 70,877th
    3mo
    So, i downloaded the map, tried it out with bots, The map is small, but it suffers from the few things. 

    First of all, the lighting. It's too dark, and sometimes; it can be difficult to make out if that player is an enemy or not. I suggest brightening up the map a bit, Not too much, just visible. Secondly, the Invisible walls. When i joined a team, i seen that wall that might be leading to that "mountain" part of the map, But it's well, an invisible wall. I suggest putting a fence there would work best. 
    And yes, i'm aware that the map is in Beta stages, but anyways, keep up the good work!
    knock knock, who's there? avatar
    Mantra
    knock knock, who's there?
    URL to post:
  • UnrealSandvich avatar
    UnrealSandvich Joined 3mo ago
    Offline
    262 points Ranked 55,238th
    3mo 3mo
      Working my butt off but finally, Version 1.1 is here.

    Also the thumbnail will be updated hopefully tomorrow.

    Edit: new thumbnails are here!
    Leet Pro
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  • Alfa1337 avatar
    Alfa1337 Joined 14y ago
    REDEMPT Manager WANTED! Manager
    Boogie
    28,202 points Ranked 188th
    42 medals 4 legendary 13 rare
    • 10 years a member Medal icon
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    • Submitted 50 Skins Medal icon
    3mo
    Still no light and it's still under construction. Send this to WIP, instead of submitting as Map.
     avatar
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  • UnrealSandvich avatar
    UnrealSandvich Joined 3mo ago
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    262 points Ranked 55,238th
    3mo 3mo
    I have now replaced the random gameplay screenshots with some pictures of the map!

    Many thanks to JAM_RPG7 for reminding me about that.
    • Thanks x 1
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  • Ghost1552271 avatar
    Ghost1552271 Joined 4y ago
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    105th Inc. Flag Affiliation: 105th Inc.
    781 points Ranked 43,479th
    Ghost1552271 105th Inc. Flag
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    3mo
    Would be much better if you showcased the Layout within the Screenshots :/
    URL to post:

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Credits

Key Authors
UnrealSandvich
UnrealSandvich Joined 3mo ago
Offline
262 points Ranked 55,238th
Mapper

Submitter

UnrealSandvich avatar
UnrealSandvich Joined 3mo ago
Offline
262 points Ranked 55,238th
UnrealSandvich
Creator
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Development Info

Notes
I started with an open room and added some spawn areas and map some raised platforms,
than i had an idea!

What is the bombsite was on a raised platform?
This went well until I realized it would be too hard for T's to get there,

So I added a bridge near the T spawn.
I also made an area were CT's can get easier access to the bombsite,

At the cost of T's being able to push earlier in the round.

Game

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Category

License

Details

Version
1.2

Attributes

Development State
Final
Textures
Default
Aesthetic
Default
Size
Small
Season
Summer
Time of Day
Dawn

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