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gg_indevelopment

A Map for Counter-Strike: Source

This map is recommended for 32 players but can handle 64. It's built small and close range for a quick combat map but still leaves a chance for stealth and quick knifing.

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  • SharpAimX avatar
    SharpAimX Joined 15y ago
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    379 points Ranked 50,775th
    14y
    Actually that isn't a glitch, I did that on purpose. The wall disappears after someone moves away from spawn to prevent AWP shots from across the map at the beginning of the game. No one likes being head shotted right at the beginning of the round :P
    Bananite
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  • JLM avatar
    JLM Joined 14y ago
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    14y
    I've played this map, the design is beautiful, it deserves an expert rating :) also there is 1 bug, if you spawn T, the broken wall area glyches a bit if u look at it while heading towards it from spawn. other than that its a pretty sweet map. :)
    yeeeeeeeeeeeeah boiiiiiiiiiiii avatar
    Mantra
    yeeeeeeeeeeeeah boiiiiiiiiiiii
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  • SharpAimX avatar
    SharpAimX Joined 15y ago
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    Posted by Killocity You stoles my idea =D lovely work, I was hoping no-one would get this idea before me (with the blending) but you did =) I commend you sir, and give you a 10...and something else ^^
    I actually got the idea from that awesome matrix map. I like how he blended in the matrix code with parts of the scene. But I wanted to make something a little more original than that so I came up with this. I'll probably work on a newer bigger version of this map.
    Bananite
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  • Killocity avatar
    Killocity username pic Joined 15y ago
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    14y
    You stoles my idea =D lovely work, I was hoping no-one would get this idea before me (with the blending) but you did =) I commend you sir, and give you a 10...and something else ^^
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  • Polaris avatar
    Polaris Joined 14y ago
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    14y
    Pros: Really good idea Nice effects, especially on the sky Cons: Looks a bit blocky Not much lighting Improvements: Maybe spend longer doing the sky, some building block kinda things textured with bits of sky mightve gone really well Spend longer on the brushwork A bit more detail on the constructed side wouldve looked better Notes: 7/10 (pushing towards an 8 for me) Amazing idea, another version of this would go really really well
    Bananite
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  • Dj2Stalker avatar
    Dj2Stalker Joined 15y ago
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    14y
    Wow dude that looks so awesome!
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  • Frijs avatar
    Frijs Joined 15y ago
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    14y
    OMFG !!! That is just fucking amazin !!! Dude that's so damn cool man :P
    BAER LROT avatar
    Mantra
    BAER LROT
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  • SharpAimX avatar
    SharpAimX Joined 15y ago
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    14y
    Posted by SGT_kick_ur_ass Wow just awesome. Great idea, but maybe you should have made it as a blend texture so that both textures blend when you alpha paint them. Would look a lot better.
    I was but I didn't think it would look too good on brick or concrete. I havent gone to much into custom textures yet but I have learned. My next map will contains customs.
    Bananite
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  • SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 16y ago
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    14y
    Wow just awesome. Great idea, but maybe you should have made it as a blend texture so that both textures blend when you alpha paint them. Would look a lot better.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
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  • Warden avatar
    Warden Joined 15y ago
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    14y
    Wow that's a very good idea,good job!
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sharpaimx
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nickjames
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SharpAimX Joined 15y ago
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SharpAimX
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