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Unique, funny map! A fresh air from the repetitiveness! A few quirky things you should look into I think...
1.) func_buyzone is set "Counter-Terrorist", the other team will not be allowed to buy. It should be set to "All Teams".
2.) Multiple func_door entities have both "Force Closed" and "Ignore Debris" enabled. This will cause players to get stuck and not act appropriately. Only one needs to be enabled, not the other. Commonly just leaving "Force Closed" enabled will do.
3.) Multiple trigger_hurt have an output, filtered to CT's that kill the player as an entity. Leading them to be kicked from a live server. A fun idea but not ideal when multiple fail and do not understand what is going on in context. You should replace or remove it entirely.
We couldn't really see much after this reasonably for the players getting kicked often. It was a bit of a downer and very confusing. It'd be cool if you fixed it!