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LAYOUT CHANGES: -New intro sequence added. -Boost Capsules are less plentiful. -Added new Hints (this can't be disabled as it is not an "actual" hint.) -Added bomb strikes around the stage and flame particles to line up with the damage seen in Null Space. -Added Capital City lasers as a gimmick. -Skydive sequence now requires you to react. -Added a shortcut in the 2D Section. -Decreased Moon Ring timer. -Number Ring placement changes. -Red Ring placement changes. -You can now turn while boosting at that one part (you have to actually turn though.) -Added a timed walljump+homing sequence involving cycling spikes. -There is now actually a big battle going on when Sonic says "There's a big battle going on". -Dash Floors now fall after reaching their destination. -Added easter egg in 2D section -Other minor tweaks.
MISC CHANGES: -Ranking system is now much stricter, but it's not impossible. -Uses Overclocked Physics+Model. -Enemies are now buffed. -Stage select Images now display your objective.
Man I'm really digging these Actual Normal Mode mods, this is really good! Kicked my keister a fair bit, sure, but man these are fun! Can't wait to see more of these in the future! Maybe I should check out this Overclocked thing too, I don't think I heard of that.
I can't seem to get this mod to work, I tried updating the hedgemodloader to the latest version and using this without mods, and it doesn't appear to load still. When I use other mods they work fine, so not sure if I'm missing something or this mod just doesn't load. To verify it loads the mod in the loader, but in-game nothing changes.