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Speed Highway: Day (act 1 and act 2), Afternoon (act 3)
(These levels will change or not, as the development of the mod progresses. When the mod is 100% finished, this file will go to the one that says wip, thus having the two versions, the final and the demo.)
Enjoy the demo!
Dependencies and prerequisites required to use this Map
I've seen the comments on both this page and the WiP one, and the problem you were having with Speed Highway's skymap, and it gave me an idea! City Escape (from SA2) is based on a city, and it's actually daytime on that level, so you could try to replace Speed Highway's skymap with City Escape's one! PD: I have both DC Conversion and Lantern Engine, but I don't see any changes on Emerald Coast, Speed Highway and Windy Valley's sky or lighting.