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A Map for Half-Life 2: Deathmatch

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C17, the first hours of the uprising. Rebels and saboteurs attack the checkpoint, equipped at the metro station. Their task is to open the passage to the central part of the cities for reinforcements from the outskirts.

The map is designed for DM and TDM modes

! Attention! - low FPS!

Optimization turned out to be too difficult on this map, so it is not recommended to run it on toasters!

In the next versions of the map, the situation with the frame rate will be better (possibly).

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Credits

Key Authors
Aptekarr
level designer

Submitter

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aptekarr Joined 10y ago
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aptekarr
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Details

Version
beta

Attributes

Season
Fall
Time of Day
Daytime
Environment
Outdoor
Size
Medium
Aesthetic
Default
Development State
Beta
Textures

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