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Sonic Forces - Harder Bosses

A Map for Sonic Forces

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Now they pose a threat!

Ever feel like the boss fights in Sonic Forces were too simple? Would you like a better challenge?

Well, you wouldn't be here otherwise, so...

Introducing the Sonic Forces: Harder Bosses mod! 

What does this mod do? 

...You're kidding, right? I--Okay. It makes the bosses HARDER!

I can't believe I have to explain this.

CURRENT BOSSES:

-VS Zavok:
  • Buffs Zavok's health.
  • Adds a ring of Galagabees around the arena, discouraging the player from straying too far out of the arena.
  • Buffs the Buzzbombers and swaps their spawn postions.
  • Makes Zavok's attacks faster.

-VS Infinite - First Bout:
  • Buffs Infinite's health.
  • Makes his attacks faster.
  • Changes his attack pattern, requiring the player to strategize and use their full moveset in order to avoid his attacks.

-VS Eggman:
  • Buffs Phase 1 health, lowers Phase 2 health.
  • The platforms in phase 1 now have spikes attached underneath, as well as move up or down, requiring the player to time their attacks.
  • Rings only spawn during Phase 1.
  • The Debris attack pattern has been altered.
  • Rising spikes have been added to both sides of the arena in phase 2, meaning the player can't just hold spindash to avoid the Egg Dragoon's debris attacks.
  • Attack speed increase.

-VS Infinite - Second Bout:
  • Infinite's health has been increased.
  • Wispon damage decreased.
  • The fight now takes place in a 3D environment.
  • Infinite's attack pattern has been revised, and attack speed increased, requiring the player to react quickly to avoid his attacks.
  • Virtual Reality hazards have been completely reworked.

-VS Mega Death Egg Robot:
  • Boss health has been increased.
  • Phase 1 features an unused missile attack.
  • The disappearing floors in phase 1 move more quickly.
  • The debris pattern the Death Egg Robot throws at you has been slightly reworked.
  • Wispon damage has been decreased exponentially.
  • Attack pattern has been changed.
  • Phase 2 features an unused Valkeen spawner.
  • Attack speed increase.
  • Phase 3 is much more challenging, requiring the player to react quickly in order to avoid the enemies' attacks.
  • Triple Boost chargeup timer has been decreased.
Metal Sonic & VS Infinite - Showdown will be coming in the future.

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RFL updates and gedit changes
brandonj
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VS Infinite 2 Collision
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Physics Improvements

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The Duck Dealer

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1.0

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