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Good quality map with attention to a lot of details (as lights, sounds, vapor splashes, etc.).
I just regret two things:
Map is too small for a "defuse type" (it might be the first smallest one I've even seen!). Despite this inovates and changes the gameplay, my opinion is that a such small size is not well-adapted for a bomb scenario. Would have been better to enlarge it a bit, or, use another type (like a "dm_*", something like).
Missing textures sounds (as example, when you slash the wood boxes with your knife, you hear standard concrete sound rather than adapted wood sound).