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A grenade-tossing map set on glass platforms. Break the opposing team's
platform under their feet to win. Comes with a custom config, if it
doesn't run then make sure that at least the following is set to make
the map playable.
A .nav file has been generated and is packed in the BSP to ensure the
map won't get stuck trying to create the .nav file, however the bots are pretty bad, it's best to turn them off with the following and play with other people
This map has also been uploaded to CS:GO's workshop, both copies should work fine with one another.
Works great for 1v1 and possibly 2v2, however there are 48 spawn points on either side and plenty of grenades. The map is pretty straightforward, but do beware, sometimes the glass can break in wild and unpredictable patterns. Sometimes, though rarely, a ricocheting grenade flying off the opponent's floor may break the specific panel that you're standing on!
This map is based on an old map I made for CS:S and played with a friend, but unfortunately is now lost to time. I've remade it for CS:GO because I had always intended to publish it, but never got around to it before it disappeared. We played it for months, enjoying the simplicity and quick fun that it gave. Years have gone by and both of us have moved on with our lives, but it was a great time and I'll always remember how fulfilling it was chatting about our lives, plans and day-to-day happenings over a good game of "who can toss a grenade the fastest and goodest". Although much of my enjoyment now comes from sentiment, the map itself is genuinely a ton of fun on its own, I promise.