Its kinda not long enough 'cause I hit some engine limits, but it's still pretty darn long.
It includes everything you might hate like:
- SingleHop system
- Forced jump stats
- Forced perf bhops
- Anti pre speed
- NoDuck longjumps
- SlowMotion longjumps
- Surf ?????
- Dev Textures
- "Where am I suposed to go?" bonus
- Mandatory longjump room
- Generic particle system
- And a lot more!
There's also a Minigame room behind the start zone, with 4 diferent games + 1v1 bhop track.
- Air Hockey
- Flappy Birb
- Connect 4
The first two are disabled by default because they both use game_ui's to function, and if you don't know already these entities can crash dedicated servers If the user disconect while using it. So, for safety I had to disable them OnMapSpawn. If you want to enable those games, make sure your server has the game_ui fix by GoD-Tony and use this stripper config:
Zones are already pre-set if you're using shavit's bhoptimer.
Textures are a mix of default dev textures, my own and some remakes/edits from yonkoma.
This is clearly inspired by maps like Yonkoma and Benchmark, but with my own twist to it.
You can find the music list in the main hub, in the pink side of the room.
Music volume is also controled using the ingame music slider (snd_musicvolume 0)
BSP file is repacked with bspzip to save filesize.
Original .vmf included