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This is arena shooting type of map, where you figth waves of enemies and bosses.
Stepping on the Lambda logo, (one on the middle) will activate a wave. During waves, random items will spawn on Lambda graffitis. There are plenty of auto saves, but quick-saves are recommended. Arena itself is very small, but takes for a while to beat. (45-65 min)
There are 11 waves and 5 bosses.
Changes in this map:
-Your base speed is slighty faster. -Pistol and crowbar does slighty more damage. -Some annoying enemies, such as Manhacks, Combine soldiers, and poison headcrabs have less health. -You are able to carry more ammo with some weapons, such as .357 and crossbow.
I got this idea, after playing Serious Sam games. I started making this map somewhere in september 2018. Back then, i made the layout of the arena in Hammer, but i barely added any entities in it, because of my job (and laziness) and i forgot about the whole project. After 10 months, i finally started working on this project again, with greater passion.
I'm pretty happy with result, even though i got pretty lazy with the final boss and it's quite out of place anyway.
There are few issues here and there: -Frame rate may drop if there's too many ragdolls stacking up. I tried to fix it, but it only works with some ragdolls. Those, who have semi-censored version of HL2, (like i do) doesn't have this problem, because in that version, corpses fade out after death. -Bosses doesn't work properly in Garry's Mod. -Hard mode is complete bs.