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dr_waterrun

A Map for Team Fortress 2

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Updates

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a2 3d
  • Addition more cubemaps
  • BugFix replaced some third party tnt model, that wasnt packed with a bomb model (thx to berke)
  • Addition observer point added
  • BugFix parkour mini fixed
  • Addition added an easter egg in the pit
  • Addition now the spy in the pit only backstabs, when he needs to

Parkour Deathrun map

My first Deathrun map.
Instead of dying, the water carries you through the whole map until you end up in a pit.
If everyone alive is caught in the pit death can pick an ending.
I tried to make the map very hard, while keeping traps fair.
There are ~20 traps so considering, that newer maps (especially parkour maps) tend to have fewer, I'll likely remove the traps, where people stall the most.
Almost all of the content is made by Valve, a few textures are made by me.

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Version
a2

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Development State
Alpha

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