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It seems the screen fades for everyone in multiplayer. This is because I'm dumb and only tested it offline before releasing the port. I'm not going to upload a new version of the map just for this since it's easily fixable by a server admin with access to a plugin like stripper (or something else to change the map).
What needs to change is the "spawnflags" keyvalue should be set to "5" on the entity named "fade_tele", here's a stripper config that might work: