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ze_citadel_episodic_escape_v06

A Map for Counter-Strike: Source

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Updates

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Version 0.6.0 Pre-Release 20d
  • Optimization Map optimization
  • Addition 1 defensive post added
  • Adjustment The timing of defensive posts has been increased
  • Adjustment Changed the design of some levels
  • BugFix Color correction fixed
Version 0.5.3 Pre-Release 25d BugFix2 Removal Addition Version 0.5.2 Pre-Release Test 27d BugFix2 Addition2 Version 0.5.1 Pre-Release Test 27d BugFix
You have to escape from the city by train overcoming various paths. On the map are machine guns and other laser weapons. Also preserves the previous version of the same version of ze_citadel_episodic_escape_v04 https://gamebanana.com/maps/196476. Also, various content was taken from Half-Life 2 Beta 2003 and Half-Life 2 E3 2003 and Half-Life 2 Episode One and Half-Life 2 Episode Two (Citadel Destruction). As well as some of the content from third-party maps and prefabs.  The map is based on a plot from Half-Life 2 Episode One, but many non-canonical things may arise.

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Credits

Creators
MishkaKolos
MishkaKolos Joined 2y ago
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100 points Ranked 42903rd
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Submitter

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MishkaKolos Joined 2y ago
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100 points Ranked 42903rd
MishkaKolos
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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps icon Zombie Maps

License

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Details

Version
0.6.0

Attributes

Textures
Custom
Aesthetic
Default
Size
Huge
Time of Day
Dawn
Season
Fall
Climate
Fog
Zone
City
HDR
On
Cubemaps
On
Players
40
Development State
Pre-release test

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