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css_dust20

A Map for Counter-Strike 1.6

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Updates

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1.1 Version 23d
  • Adjustment New barrel textures
  • Improvement New textures
  • Optimization Performance improved
  • Improvement Lights improved in CT/Tunnels
  • Adjustment Lower space betwen wall and crate in X2
  • Improvement Lighter texture for tunnel doors
  • Adjustment X2 Window crate improved for one jump only
  • Improvement Lighter walls in tunnel for most common positions
  • Adjustment Some small fixes

Dust20 - This map marks the 20th birthday of Counter-Strike

CSS_DUST20 (Bomb/Defuse) 
by Tatu Eugen - www.temaps.com 
*** GVME.org exclusive ***

Visit official map page

Most iconic map from Counter-Strike: Dust II is now back with a new remake by Tatu Eugen, the map was designed to be simple and balanced. This is a remake from css_dust2_go this map have a lot of improvments:
- More brightness all over the map 
- New type of details 
- Almost last changes from CS:GO map 
- Map optimized by 40% 
- No dark textures/lights anymore 
- This map marks the 20th birthday of CS

Any ideas and bugs please report at mail adress: contact@temaps.com

Counter-Terrorists: Prevent Terrorists from bombing chemical weapon crates. Team members must defuse any bombs that threaten targeted areas.
Terrorists: The Terrorist carrying the C4 must destroy one of the chemical weapon stashes.
Other Notes: There are 2 chemical weapon stashes in the mission.

Textures:
Valve (CS:S Game)
Tatu Eugen

Original Dust2 Author:
DaveJ (http://www.johnsto.co.uk/)

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Comments

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  • Nakachan avatar
    Nakachan Joined 9mo ago
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    140 points Ranked 61745th
    access_time 23d
    Holy joe mama, tunnel textures looks fantastic.

    Well, I think I have work to do with my waypoints
    Welcome to my rice fields
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  • Tenryuu avatar
    Tenryuu Joined 10y ago
    away
    2,635 points Ranked 19963rd
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    access_time 23d
    De_cache legacy. Now de_dust is de_grass. 
    怖いか?
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  • krisw avatar
    krisw Joined 1y ago
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    256 points Ranked 52692nd
    access_time 28d
    fantastic work,serious!
    Bonanito!
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  • tarsisd2 avatar
    tarsisd2 Joined 3y ago
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    537 points Ranked 44904th
    access_time 29d
    A tip for server owners, rename the map to de_css_dust20, because the server won't recognise the css_ as a objective map and you won't be able to buy defise kit in shop, unless you use binds or write defuser in console
    • wtf x 1
    • Agree x 1
    Bananite
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  • CS PRO avatar
    CS PRO username pic Joined 6y ago
    HL Manager CS:CZ Manager HL2 Manager CS:GO Manager Baldi Manager BM Manager CS:S Manager CS1.6 Manager
    wish me luck
    CS:GO Ports Flag Affiliation: CS:GO Ports
    52,840 points Ranked 76th
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    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    Affiliation
    CS:GO Ports
    access_time 30d
    1.6/CS:S dust2+Old GO dust2+New GO dust2+Some green stuff from new cache.. That's some neat job bro :D
    Still Alive.. avatar
    Mantra
    Still Alive..
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  • hellmonja avatar
    hellmonja username pic Joined 5y ago
    X
    CS:GO Ports Flag Affiliation: CS:GO Ports
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    hellmonja avatar
    hellmonja
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    access_time 30d
    Beautiful. Just beautiful!...
    AMXX Gunsmith avatar
    Mantra
    AMXX Gunsmith
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  • Nakachan avatar
    Nakachan Joined 9mo ago
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    140 points Ranked 61745th
    access_time 30d
    stunning work! Mid is my favorite part of the map, really nice texture choice. I love that you added some little details in the gameplay from the new dust2 and also that you could push the optimization even further.

    Now I just created waypoints for yapb, I will be testing and correcting some bugs, but maybe this weekend I will uploading it.

    Happy 20th anniversary
    Welcome to my rice fields
    URL to post:
  • CbAqvq 191 avatar
    CbAqvq 191 Joined 5y ago
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    5,258 points Ranked 1258th
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    access_time 30d
    Welcome back
    .... . .-.. .-.. ---
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  • Freen avatar
    Freen Joined 2y ago
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    451 points Ranked 47706th
    access_time 30d edit 30d
    (Eng)
    Hi Tatu Eugen, very good work as always, it looks amazing, a question, you plan to update in the future CSS_CACHE

    (Esp)
    Hola Tatu Eugen, muy buen trabajo como siempre, se ve increíble, una pregunta, planeas actualizar en el futuro CSS_CACHE

    FMCHR
    URL to post:

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Announcement

Credits

Key Authors
Tatu Eugen
Original Authors
David Johnston
Original Dust II
Contributors
Valve
Textures

Submitter

Tatu Eugen avatar
Tatu Eugen username pic Joined 11y ago
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Tatu Eugen avatar
Tatu Eugen

Creator
  • Skrill.com
    Tatu Eugen's Skrill.com
    tatu.eugen@yahoo.com
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Development Info

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Details

Version
1.1

Attributes

Textures
Custom
Aesthetic
Realistic
Size
Large
Zone
Town

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