--SIB Version 4.0.0--
Hi thanks for playing these maps! this was all made by BeefyUncle. please leave a comment / feedback here if you enjoyed the mod or had any thoughts about it! <3
As a preface, its worth noting that I don't desire for these two chapters to be played sequentially. There's no concrete story, so play either one first, depending on your wants or playstyle preferences. This readme serves to help inform that decision for you.
Here's some rough cuts of the music from Chapter One if you'd like to listen to the music independent from the mod!
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CHAPTER ONE-- SIB'S CRANE
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x30 strawberries, x1 crystal heart, 46 rooms
Difficulty: Mid-B to Mid-C range,
Skills required: Fast movement under pressure! Lots of Hyper Dashing, Wavedashing, extended hypers, walljumps. No neutrals required. Perhaps some orthogonal thinking as some mechanics / rooms are used in strange ways.
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SIB'S CRANE B-SIDE
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x1 Berry (Golden), x1 crystal heart, 10 rooms (though the last one is very large)
Difficulty: Definitely harder than any of the C-sides. I think it's really hard. Especially the last room. Not for the faint of heart so you've been warned. And hey that's why it's a b-side! Good luck.
Skills required: This map is essentially a showcase of reverse hypering. Reverse hypering or reverse wavedashing is required. Programmatic does a really good overview of the reverse mechanic in this video
Basically, If this looks fun to you, then you may enjoy this... maybe.
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SIB'S CRANE C-SIDE
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x1 Berry (Golden), x1 crystal heart, 3 rooms -- special thanks to canadianclimber for playtesting!
Difficulty: The last room is harder than anything in sibs crane b-side i believe. This map is a showcase of reverse wavedashing.
Skills required: Reverse wavedashing, reverse extended hypers, wall jumps, etc.
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CHAPTER TWO -- SIB'S TOWER
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x18 strawberries, x1 crystal heart, 31 rooms
**No Cassette Tape, No B-sides, No Golden Berry
Difficulty: High-C range.
Skills required: neutral jumps (lots!!), wavedashing/extended hypers, walljumping, use of the 'retry' option in the menu as some rooms may become unpassable given certain actions. Exploration encouraged. Uses heart doors as a mechanic. Causes lag. ¯\_(?)_/¯
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BACKSTORY
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The forsaken city was once a thriving home to many industrial & corporate interests. As the city was abandoned, so were the realized dreams of a multi-million entity known as Sib. While his dreams died with the city, ambitions remained; turned towards unlocking the mysteries of the mountain, repurposing it for his own sake. While his tale remains shrouded in mystery, some have attempted explore the darker corners of what remains. They say that those who do, despite best efforts, end up no farther than where they began. Even more, the few who have made it through never really came back the same as before...
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all music created by me
thanks have fun playing this, this was super fun to make!
reach out to me on discord at BeefyUncle (i'm not on the celeste discord too much however)
or email at lushboystudios@gmail.com
or check out this super amateur 2d platformer i made two years ago called luna
cheers xoxo