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bhop_everest_v2

A Map for Counter-Strike: Source

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first map :D

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  • durso avatar
    durso Joined 12d ago
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    access_time 12d edit 12d
    Didn't follow any of my advice. 0/10

    Your skybox is clipping with the walls, and your slanted blocks are going through the floor.

    Bonus could use more contrast, a little hard to see especially with lack of lighting.

    Wouldn't be terrible gameplay-wise if there werent any spikes
    Bananite
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  • Ver avatar
    Ver Joined 2y ago
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    3,289 points Ranked 2546th
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    access_time 12d
    Hey, I'd like to give you some constructive feedback since this is your first map and you probably want to improve

    Gameplay wise it's not terrible, but I feel like spikes are overused so it's pretty annoying to run, and on the blue stage (I think it's the bonus) you are forced to crouch jump to make most of the jumps, and imo you shouldn't ever force players to crouch jump in order to make a jump unless it's a skip.

    The textures are pretty bland, and I'd reccomend using some form of lighting if you make a second map as most textures don't look good fullbright.

    It seems like you tried to use a skybox in this map, but it just shows the default skybox texture instead of the actual skybox


     
    Maybe you intended for it to look like that, but it looked like you wanted to make the skybox work.

    Lastly, all of the brushes that aren't visible within the map (bottom of platforms and the outside of the stages) should be nodraw for better optimization. Doesn't really matter much in a map this small, but if you ever decide to make a big map it makes a huge difference.

    Feel free to contact me here or add me on steam/discord if you ever decide to make more maps, I'm free a lot of the time and would be happy to help you if you want.

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    Mantra
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Credits

Key Authors
vaxtro
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vaxtro
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vaxtro
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durso uwu

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vaxtro Joined 12d ago
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vaxtro
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