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Ramps now have their proper label textures and lighting is fixed on a couple spots for them.
Thanks to sh_bro for porting the map for me!! The description below is copied from the CS:S release of the map:
surf_jumble is a Tier 6 Staged map with 2 Stages and 4 Bonuses.
This map is what I would describe as the most confusing surf map out there today. It is heavily inspired by tricksurf routing, but in a skillsurf environment. While the routes aren't immediately intuitive, I hope to have made up for that with intuitive surf once the route is learnt by the player. If you want to learn the route for a stage/bonus, read the numbers on the corners of the ramps for the order of the surf.
Stage 1 is more straight-forward with minimal looping, whereas stage 2 has the player reusing ramps several times in different ways each pass-through.
Bonuses 1, 2, and 4 are made by myself. Bonus 3 is made by Spy Complex. Bonus 4 is meant to be played with auto-bhop. Collect the 3 colored keys in order to pass through the respective colored walls.
Special thanks to Sam for making essentially all of the filters for my map (so I hope they work fine on every server, this has been tested extensively by myself and a few others but if there are any glaring issues it would be nice to know). Thanks to sneaK, pretzL, and Spy Complex for testing (testers from previous versions are credited in the map hub, you guys are great too).
And thanks to Juxtapo + Hesuka for the showcase video:
Thank you to everyone who helped me stay motivated and to all those who play my map!! Enjoy!