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Somewhere in the midle of the desert, some terorists want to bomb a semiabandoned fortress. The CT's are there to counter strike. The map is optimized and was tested for more than 6 months on CSGO1.ASTRAMANIA.RO It has panorama radar, multilayered and nav file with callouts for a better orientation.
Looks nice.. the paint blending looks pretty off though The amount of wear & the overall cleanliness of the paint doesn't really add up I'd suggest either finding a better suited plaster texture for the exterior walls, or try to blend all the painted parts to half-wear Also the $blendmodulatetexture doesn't match the brick texture, which further makes the walls look kind of flat.
I'm a bit of two minds on the theme in general, you've mixed the nudust mudbricks and plaster walls into one material when they're meant to be used on a different style of building, ends up looking kind of haphazard imo Maybe try just using the white/brown theme and see how that looks? Oh and you're using the old dust2 doors, do you particularly dislike the new ones? I'd think they suit your map quite well.
just so you know I'm critical because I think it's good