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This is Alpha 1 of my new campaign. It’s set in a dutch city where the survivors must make their way through city streets, sewers, over canals and find a way to get to the last remaining outpost while fighting off waves of infected.
As this is an alpha version, map 4 is not done yet. There are some known bugs listed below. If you find anymore, please report them to me on here or any other ways you can find me.
- In map 2, when you shoot the glass plane in a bus stop the texture will change to a missing texture - In the finale, the soldier on the radio won't stop asking you to respond. He'll keep you company for now