de_remains

A Map for Counter-Strike: Source

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This is a bomb defusal map inspired by cache, and nuke.

It is based in a shipping/disposal factory.

All feedback/criticism is appreciated.

Please inform me of any bugs, and I will try my best to patch them.

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  • doctorn0 avatar
    doctorn0 Joined 4mo ago
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    624 points Ranked 43558th
    access_time 7d
    looks like a nice layout ill have to try it out later. dont be affair to hit that with more details bro. check out my latest and first works de_scrapyard. its a poor example cuz i went h.a.m and it still needs a few more major optimization techniques but hammer can handle the energy and if you set it up right enough it wont be THAT costly on FPS ratings. my map rn is running 25 - 30 which sucks rn but is not HORRIBLE with 12 - 20 bots for me atleast on my actual server. use some decals for signs and graffiti in majorly active spots and prop out some oilbarrels nd stuff. load it up a bit so it doesnt seem so bland
    thee0ccult
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Credits

Key Authors
Kr4mpu5
Developer of map

Submitter

Kr4mpu5 avatar
Kr4mpu5 Joined 1mo ago
Offline
173 points Ranked 57851st
Kr4mpu5
Creator
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Details

Version
Unknown

Attributes

Biome
Desert
Season
Summer
Time of Day
Daytime
Environment
Outdoor
Size
Large
Aesthetic
Default
Development State
Final
Textures
Default

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  • access_time 9d

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